Interface: (Or would this be gameplay?) Show global infusion percentages on character select screen

Suggestions the development team does not plan to act on
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SaltedSalmon
Posts: 301
Joined: Wed Nov 24, 2021 2:49 am

Interface: (Or would this be gameplay?) Show global infusion percentages on character select screen

Post by SaltedSalmon »

So if there are 400 tiles infused to evil, 300 to Good, and 1 to Neutral, it should show Evil has 65%, Good 34%, and Neutral 1%. (I didn't care to do actual math on those percentages, no bully)

Its how we're fighting, we should have rough info on it regardless of Psychometry.
Last edited by SaltedSalmon on Wed Jan 26, 2022 10:44 pm, edited 1 time in total.
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Repth
Posts: 381
Joined: Sun Nov 21, 2021 5:13 am
Location: Along The Arballast

Re: Interface: (Or would this be gameplay?) Show global infusion percentages on character select screen

Post by Repth »

I think this is a very good idea.
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