Instead of current Sin Eater effect, Benevolent Light would give your target a status that increases the any Good MO gain, so (for example) if you would gain +2 MO, you'll gain 3 instead.
Status lasts for X amount of actions or 777 hours, whichever is lesser.
Why:
Still good for helping atonement and as a fluff skill, but now it ALSO synergizes with Paladork skills, Sanctify Spell, and Divine Herald's Nimbus of Judgement.
I wish this could go even further and gave you the ability to debuff someone with increased NEGATIVE MO Gain, since Advocates are the emmisaries of Namm as much as they are of Baraas and Alonai. Alas, I fear that would be used for griefing.
Skill: Change Sin Eater to Benevolent Light
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SaltedSalmon
- Posts: 301
- Joined: Wed Nov 24, 2021 2:49 am
Re: Skill: Change Sin Eater to Benevolent Light
The point of Sin Eater is that the morality cost comes from somewhere.
Katerina Hasheen - Champion of a better Hashaa
Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes
Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes