Attacking Characters with Hand of Zealotry

Suggestions for game development and improvements. One suggestion to a thread, please.
Thenixon
Posts: 196
Joined: Wed Nov 24, 2021 3:28 am

Re: Attacking Characters with Hand of Zealotry

Post by Thenixon »

/me dusts off a lengthy self-authored tome of morality system bellyaches, screeds, hear-me-outs, and wild suggestions. "No. No, it is not yet time!"

So Mousus you're right but I don't see a big case for *why* the unaligned characters want or are entitled to the full benefits of being Good in the eyes of the Good EPs.

Presuming there is one, can you propose an adjustment to mechanics that doesn't tilt it too far the other way, such that any typical Unaligned faction is permanently unraidable by Good, unless *they* decide to open hostilities?
Mousus6
Posts: 64
Joined: Fri Mar 07, 2025 9:55 am

Re: Attacking Characters with Hand of Zealotry

Post by Mousus6 »

Just like good can't raid good without something unusual happening or a lot of effort there should probably be at least a little bit of moral peril to good raiding a majority good unaligned faction.

Possibly a mid point between what we have and the original unaligned is basically not a target would be if HoZ required the target to actually be neutral and didn't get any advantage from the SH morality capping.

So hitting and killing goods in an unaligned SH would always have the -(damage done)/10 morality cost but not the additional -3 for good on good violence (whether or not you have HoZ). Just like I don't think HoZ LS pets will attack good targets in an unaligned SH it feels weird for HoZ to ever give a full pass on killing goods.

That means you should be able to raid any unaligned SH with a decent number of raiders to spread the sins out but it would absolutely build up if they were all good and you didn't spend any time actually doing good in between the raids. As soon as a large number of the unaligned are neutral or evil it starts being risk free.


As to the why the only difference between a fully good group of unaligned and a nominally good group is whether they believe everyone should be forced to be good or whether they just choose to do good. Amusingly with HoZ the angels are actually held to a lower moral standard than the transcends are in remaining good.

The other option that stands out to me is a cheap Unaligned SH upgrade that gives protection from morality inertia (in the same way as NCs get it) whilst the SH is standing. Makes unaligned "goodness" in some way genuinely cheapened without introducing any more morality trolling than exists with goods freely raiding unaligned.
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