Skill: Seraph Augmentations

Suggestions for game development and improvements. One suggestion to a thread, please.
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Stretch
Posts: 69
Joined: Tue Feb 22, 2022 1:01 am

Skill: Seraph Augmentations

Post by Stretch »

Recommend skill adds 1 MO per use and grants 10 xp.

Rationale:

MO: it’s a good angel helping good aligned players.

XP: It adds more incentive to use it without outcompeting engineering or healing.
Alkasyn
Posts: 196
Joined: Thu Nov 25, 2021 7:49 pm

Re: Skill: Seraph Augmentations

Post by Alkasyn »

I agree.

Right now it feels:

Pretty unrewarding for the user - 5 AP for 5 XP.
Pretty unrewarding for the recepient - some of them don't even know they got it.
Considering you have to reapply them every few days due to raiding I usually just give people the Engineering AP reduction one and call it a day, unless I know they're some of my hard-core raiders then I give them the few generally good ones (Improved Reflexes or Soldier's Boosts/Ocular).
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