Skills: Infernal Gullet Includes Booze
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SignedName
- Posts: 211
- Joined: Wed Nov 24, 2021 3:11 am
Skills: Infernal Gullet Includes Booze
Alcohol should also be granted a boost with Infernal Gullet, and reload the thrown attack (maybe renamed to Projectile Vomit to account for this). Maybe to distinguish it from food, Booze could instead grant the Invigoration status effect along with Drunk, rather than giving a simple boost to healing.
- MrFrank
- Posts: 124
- Joined: Wed Nov 24, 2021 10:13 am
- Location: Lambda, a Subterranean Storage Facility, Mount Altrea Site
Re: Skills: Infernal Gullet Includes Booze
Sounds like a great addition to me. Booze would buff both CQC and Throwing trees giving Fallen more options and it makes sense in that case for Booze to not increase healing like food. To balance it further Booze could give a lower ammunition refill count (3?), I like Booze giving Invigoration as well but I think it should only do that if Avaricious Oblation is purchased, and for a reduced number of ticks (5? 3?).
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Re: Skills: Infernal Gullet Includes Booze
Promote for the basic concept but probably no other changes.
Katerina Hasheen - Champion of a better Hashaa
Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes
Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes
Re: Skills: Infernal Gullet Includes Booze
Implemented as part of the Unholy Grail, which is different enough from the OP that this goes to the suggestion dump.