At least according to wiki.
1. Dragon's Rage is not doing its supplemental damage (nor consuming MP per attack) against barricades. It doesn't mention on the wiki this doesn't apply against structures and tbh it would be kind of a bummer if it doesn't work against wards/forts in the future either.
2. Combo attacks get reset all the way to 0 instead of just one stage on misses during (fully stacked) Dragon's Rage. Wiki doesn't say if this is intended, and again it's a bit of a letdown for a 90 CP end-of-the-line skill.
Here are some logs, sorry about the formatting, bolded the relevant bits:
- You attack the barricades to the South with your Sledgehammer. Bits of debris fly from the barricades as your attack weakens them. You gained 2 Experience Points for this attack. You started a combination attack! (2022-02-15 14:06:30).
- You attack the barricades to the South with your Sledgehammer. Bits of debris fly from the barricades as your attack weakens them. You gained 3 Experience Points for this attack. You dealt 3 more damage from a combination attack! (2022-02-15 14:06:31).
- You attack the barricades to the South with your Sledgehammer. Bits of debris fly from the barricades as your attack weakens them. You gained 3 Experience Points for this attack. You dealt 6 more damage from a combination attack! (2022-02-15 14:06:32).
- (13 times) You attack the barricades to the South with your Sledgehammer. Bits of debris fly from the barricades as your attack weakens them. You gained 4 Experience Points for this attack. You dealt 9 more damage from a combination attack! (2022-02-15 14:06:48).
- You attack the barricades to the South with your Sledgehammer and miss. (2022-02-15 14:06:49).
- You attack the barricades to the South with your Sledgehammer. Bits of debris fly from the barricades as your attack weakens them. You gained 2 Experience Points for this attack. You started a combination attack! (2022-02-15 14:06:50).
- You attack the barricades to the South with your Sledgehammer. Bits of debris fly from the barricades as your attack weakens them. You gained 3 Experience Points for this attack. You dealt 3 more damage from a combination attack! (2022-02-15 14:06:51).
- You attack the barricades to the South with your Sledgehammer. Bits of debris fly from the barricades as your attack weakens them. You gained 3 Experience Points for this attack. You dealt 6 more damage from a combination attack! (2022-02-15 14:06:52).
- (7 times) You attack the barricades to the South with your Sledgehammer. Bits of debris fly from the barricades as your attack weakens them. You gained 4 Experience Points for this attack. You dealt 9 more damage from a combination attack! (2022-02-15 14:07:32).
- You attack the barricades to the South with your Sledgehammer and miss. (2022-02-15 14:07:33).
- You attack the barricades to the South with your Sledgehammer. Bits of debris fly from the barricades as your attack weakens them. You gained 2 Experience Points for this attack. You started a combination attack! (2022-02-15 14:07:34).
- You attack the barricades to the South with your Sledgehammer. With a satisfying crunch, the last of the barricades crumble to dust beneath the force of your blow. You gained 3 Experience Points for this attack. You dealt 3 more damage from a combination attack! (2022-02-15 14:07:35).
General Dragon's Reeee malfunctions (against cades)
Re: General Dragon's Reeee malfunctions (against cades)
Are you getting a +3 per combo step riser? I thought it was nerfed to +2/+4/+6.
Re: General Dragon's Reeee malfunctions (against cades)
the combo changes were probably forgotten to be done on structure attack code as well ye
- You say, "Oh my me." (2022-01-30 03:41:07).
Re: General Dragon's Reeee malfunctions (against cades)
Oh yeah add that as a bonus report lol. Didn't even notice.
Re: General Dragon's Reeee malfunctions (against cades)
Sorry for the necro, but to add to this, EoJ supplemental is also not working against wards/forts (I assume cades either but haven't tried), as wasn't Dragon Rage (I wanted to test more combo vs structure interactions but I reset my NC lol). I've heard other skill-related supplemental damage was also not working (idk what classes).
Re: General Dragon's Reeee malfunctions (against cades)
There is a general fix for supplemental vs structures in the next patch, including both Dragons Rage and EOJ.
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Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes