Devs seemed to agree that any action that benefits the faction should grant XP, and given that setting a stronghold is basically giving up half an AP cycle for your faction, maybe a bit of XP is fair recompense?
Plus, the passive infusion this would net would also do a little bit toward negating the negative impact of passive infusion from raiders. Given that your tile already needs to be at 50 infusion for the SH in the first place, it's not like this cold be abused for offensive infusion.
(A corollary to this suggestion might be that setting a stronghold also grants an additional 30 infusion or something, given how a few chain raids can put huge dents in even a 500-infused tile).
XP for setting Stronghold
XP for setting Stronghold
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Released: George (12805) | Remy (12541) | VC (12538) | Silurus (12540)
Re: XP for setting Stronghold
100% agreed. Setting stronghold should give a significant reward given it's 30 AP and 20 MP spent. And I do agree about setting stronghold granting additional infuse too, but I'm not great at figuring out the exact balance.
I just know that at present, a *single* raid can entirely defuse a stronghold, but that's a discussion for another thread.
I just know that at present, a *single* raid can entirely defuse a stronghold, but that's a discussion for another thread.
"My strength lies in prayer and sacrifice; they are invincible weapons, and touch hearts more surely than words can do, as I have learned by experience." - Thérèse of Lisieux
No longer an active player of Nexus Clash, and won't see PMs or other communication here. Thanks for the memories, all. ❤
No longer an active player of Nexus Clash, and won't see PMs or other communication here. Thanks for the memories, all. ❤
Re: XP for setting Stronghold
+1, logical and fair.
(Also on the topic of rewarding actions with XP, a lot of those agreed with are still awaiting adjustment.)
(Also on the topic of rewarding actions with XP, a lot of those agreed with are still awaiting adjustment.)
Re: XP for setting Stronghold
Sure, it'll be in the next patch. 20 XP for now.
Katerina Hasheen - Champion of a better Hashaa
Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes
Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes