Hi folks!
Time to play a little build-crafting game.
The concept is simple: I name a fictional character from pop culture, and you come up with a Nexus Clash build that you feel most accurately captures their flavor and skillset. Post the build here, and I will pick my favorite as the winner. It's not required, but an explanation of your choices definitely won't hurt your chances--the more I understand how your build suits the theme, the better.
Round 1: Bugs Bunny
Deadline: August 29
Prize: 200 credits
Bugs Bunny! The OG. Trickster God of early animation. Master of Toonforce. What ISN'T this character capable of? The only limit seems to be what works best to set up the punchline. Reality warper, master of disguise, pro baller--the guy has done it all. Is he a spellcaster? Or a supremely suave martial? You tell me!
Battle Builds (TM) (Patent Pending) (Name Subject to Change)
Battle Builds (TM) (Patent Pending) (Name Subject to Change)
I am the filthiest casual.
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- Posts: 1
- Joined: Sun Apr 20, 2025 2:17 am
Re: Battle Builds (TM) (Patent Pending) (Name Subject to Change)
bugs bunny? more of a master of sabotage and slapstick cartoon superhuman survivability. a bit too mobile to call him an ES though, so nexus champion sounds more appropriate
T1: Dodge, evade, and advanced dodge because bugs and being injured are a rare combo. throw in parry because a real stinker breaks his opponent's weapons while jumping out of the way. toss in hide and advanced hide just to mess with people. actual attack skills are optional for leftover points
T2: myrmidon-Super reflexes just to dance around people that much harder. enhanced senses so no one can hide carrots from you. healthy body and field supplies because although bugs is a stinker he is often a merciful loon.
T3:Tattoos of resistance and adaptation because killing a looney toon is not and should not ever be easy. tattoo of blood to recover from the mages that burn out their mp trying to kill you with darts. Tattoos of wandering way and leaguestep in cast you need to burrow away or take a wrong turn at Albuquerque. tattoos of tiger, bengal tiger, and origami dragon because bugs is at his best when there's more rambunctious animals to help him on the set.
any leftover CP can go into offense skills but really, how often does bugs directly hit someone?
T1: Dodge, evade, and advanced dodge because bugs and being injured are a rare combo. throw in parry because a real stinker breaks his opponent's weapons while jumping out of the way. toss in hide and advanced hide just to mess with people. actual attack skills are optional for leftover points
T2: myrmidon-Super reflexes just to dance around people that much harder. enhanced senses so no one can hide carrots from you. healthy body and field supplies because although bugs is a stinker he is often a merciful loon.
T3:Tattoos of resistance and adaptation because killing a looney toon is not and should not ever be easy. tattoo of blood to recover from the mages that burn out their mp trying to kill you with darts. Tattoos of wandering way and leaguestep in cast you need to burrow away or take a wrong turn at Albuquerque. tattoos of tiger, bengal tiger, and origami dragon because bugs is at his best when there's more rambunctious animals to help him on the set.
any leftover CP can go into offense skills but really, how often does bugs directly hit someone?

oh god my newbness is showing isn't it
Re: Battle Builds (TM) (Patent Pending) (Name Subject to Change)
I'll back up my comment in Discord with this NC build: HTH for those special head massages, tunneller, moves through 2D frames in mysterious ways, master of confusion, able to tear strips off the opposition by his very presence, and always makes the final reel.
level:30
rank:
class:Mortal
class:Myrmidon
class:Nexus Champion
skill:Hand-to-Hand Combat
skill:Martial Arts
skill:Advanced Martial Arts
skill:Engineering
skill:Structural Engineering
skill:Combination Attack
skill:Combination Adept
skill:Combination Master
skill:Improved Combinations
skill:Perfect Combinations
skill:Super Reflexes
skill:Enhanced Senses
skill:Combat Mastery
skill:Tattoo of Balance
skill:Tattoo of Resistance
skill:Tattoo of Adaptation
skill:Tattoo of the Wandering Way
skill:Tattoo of Leaguestep
skill:Tattoo of Equilibrium
skill:Dodge
skill:Evasion
skill:Advanced Dodge
skill:Tattoo of Sorcery
skill:Hide
spell:Razorwind
spell:Blur
level:30
rank:
class:Mortal
class:Myrmidon
class:Nexus Champion
skill:Hand-to-Hand Combat
skill:Martial Arts
skill:Advanced Martial Arts
skill:Engineering
skill:Structural Engineering
skill:Combination Attack
skill:Combination Adept
skill:Combination Master
skill:Improved Combinations
skill:Perfect Combinations
skill:Super Reflexes
skill:Enhanced Senses
skill:Combat Mastery
skill:Tattoo of Balance
skill:Tattoo of Resistance
skill:Tattoo of Adaptation
skill:Tattoo of the Wandering Way
skill:Tattoo of Leaguestep
skill:Tattoo of Equilibrium
skill:Dodge
skill:Evasion
skill:Advanced Dodge
skill:Tattoo of Sorcery
skill:Hide
spell:Razorwind
spell:Blur
Re: Battle Builds (TM) (Patent Pending) (Name Subject to Change)
Against common sense, I'll go with VW!
level:30
rank:
class: Mortal / Pariah / Void Walker
level:30
rank:
class: Mortal / Pariah / Void Walker
- Melee Combat + Advanced Melee Combat + Expert Melee Combat he is a specialist with any blunt weapon, especially huge hammers
- Strength to use the huge hammers
- Enervate getting hit by his hammer will make you an easier target
- Feast on Suffering he will also low-key enjoy it
- Dodge + Evasion he is hard to catch
- Athleticism + Stamina obviously
- Hide + Advanced Hide he will sneak up on you!
- Stygian Fury + Explosive Murder + Hellspawn he is chaos and mayhem and somehow always comes back
- Mark of the Assassin + Enhanced Senses you can't escape from him once he set his sights on you
- Stepping of the Corner no place is safe from him,
- Void-touched not even with magic
- Stepping of the World Gate + Stepping of the Stone he will reach you even in the most remote locations...
- Initiate of the Shadow + Adept of the Shadow ...he will sneak up on you...
- Void Pockets ...and he'll hit you with a huge hammer he pulled out of nowhere!
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- Posts: 1
- Joined: Thu Jun 20, 2024 7:53 pm
Re: Battle Builds (TM) (Patent Pending) (Name Subject to Change)
I'm past the expiration date (I'd gotten partway through this build the day this was posted and then lost my planner tab) but I'll post mine anyway since I went in a different direction.
level:30
rank:
class:Mortal
class:Sorcerer
class:Conduit
skill:Dodge
skill:Evasion
skill:Advanced Dodge
skill:Melee Combat
skill:Advanced Melee Combat
skill:Parry
skill:Expert Melee Combat
skill:Hide
skill:Advanced Hide
skill:Spellcraft
skill:Alchemy
skill:Deep Alchemy
skill:Code of Efficiency
skill:Portal Cleaving
skill:Open Wormhole
skill:Enchant Item
skill:Seal Magic
skill:Repair Item
skill:Smithing
skill:Mastersmith
skill:Athleticism
skill:Deep Spellcraft
skill:Secret Ingredient
spell:Reveal
spell:Blur
spell:Levitation
spell:Conjure Sinews
spell:Tiger Claw
spell:Shadow Wrap
Why conduit? WORMHOLES. Traveling via hole is Bugs's signature move!
Combat-wise, Bugs tends to use melee weapons, so I've complemented melee expertise with smithing/enchantment skills. Giant mallets, singing swords, anything his imagination can come up with, he can pull it out of a magic pocket and thwap you with it.
level:30
rank:
class:Mortal
class:Sorcerer
class:Conduit
skill:Dodge
skill:Evasion
skill:Advanced Dodge
skill:Melee Combat
skill:Advanced Melee Combat
skill:Parry
skill:Expert Melee Combat
skill:Hide
skill:Advanced Hide
skill:Spellcraft
skill:Alchemy
skill:Deep Alchemy
skill:Code of Efficiency
skill:Portal Cleaving
skill:Open Wormhole
skill:Enchant Item
skill:Seal Magic
skill:Repair Item
skill:Smithing
skill:Mastersmith
skill:Athleticism
skill:Deep Spellcraft
skill:Secret Ingredient
spell:Reveal
spell:Blur
spell:Levitation
spell:Conjure Sinews
spell:Tiger Claw
spell:Shadow Wrap
Why conduit? WORMHOLES. Traveling via hole is Bugs's signature move!
Combat-wise, Bugs tends to use melee weapons, so I've complemented melee expertise with smithing/enchantment skills. Giant mallets, singing swords, anything his imagination can come up with, he can pull it out of a magic pocket and thwap you with it.