Enchanted weapon attack decay rates
Posted: Sat Mar 21, 2026 7:59 pm
Finally made enough attacks with my enchanted cryptchill carbine to have statistical evidence rather than just a vague sensation that it decays a lot.
The wiki says weapon attacks are a 2% decay rate, over the last 496 attacks my carbine has decayed 19 times a rate of 3.8%. Over that data set it my bad stat analysis gives an over 95% chance that I haven't just got unlucky.
My best theories are:
The wiki says weapon attacks are a 2% decay rate, over the last 496 attacks my carbine has decayed 19 times a rate of 3.8%. Over that data set it my bad stat analysis gives an over 95% chance that I haven't just got unlucky.
My best theories are:
- The event weapons have a higher decay rate for some reason. I don't have any data to disprove this one.
- The wiki is wrong about weapon decay rates, though that one actively made its way into patch notes at some point so seems unlikely. Might be the case that it's a value stored in lots of places and the ones that were changed weren't the ones the rng actually calls.
- Enchanted weapons call decay twice, once for the main hit, once for the supplemental damage. Was my favourite default theory. When I get the last few cold enchants off the carbine and swap it to accuracy I'll start collecting data to see if it's different.