Allow ESs with MoHE to always do arcane damage to SH wards with affected attacks in the same way taint/sanctify/deep spellcraft make all spells do alignment damage vs wards.
Mantle of V makes fangs always do arcane to wards for Revs, in spite of small cost. Mystic Arrrows makes bow always do arcane for NC saving swapping.
Hidden energy can let you use arcane for ward bashing but only in a janky way and is a niche skill that it wouldn't hurt to buff.
Skill: Master of Hidden Energy, arcane vs wards
Re: Skill: Master of Hidden Energy, arcane vs wards
This seems like a reasonable change. Hidden Energy is 60 CP and is likely underused / niche. This would be an improvement and an incentive.
Re: Skill: Master of Hidden Energy, arcane vs wards
Just be aware, Arcane cannot be buffed by potions, and doesn't do bonus damage versus Neutral wards. Deep Spellcraft, for instance, it basically a nerf versus Neutral wards.
Though I guess the ES could at least change it to a buffable type instead.
Though I guess the ES could at least change it to a buffable type instead.