Proposal:
The Angel / Demon Hunter abilities are reworked to use a drop-down that effectively allows the user to define the radius of the scan, from 1x1 to 3x3 to 5x5 tiles basic (c.f the NC teleport drop downs). The Acute Sensitivity upgrade ability allows for increased ranges out to 7x7 and decreased MP cost from 6 MP to 4 MP.
Angel / Demon Hunter: ability improvement
Re: Angel / Demon Hunter: ability improvement
I can support something like this being implemented.
Re: Angel / Demon Hunter: ability improvement
Maybe this would be a good function for Acute Sensitivity.
Katerina Hasheen - Champion of a better Hashaa
Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes
Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes
Re: Angel / Demon Hunter: ability improvement
Next patch, Acute Sensitivity is getting a toggle between Acute's wider range and the normal unboosted range, which should hopefully help with triangulating.
Katerina Hasheen - Champion of a better Hashaa
Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes
Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes