Basically as the title says. Usually an area will have either all good effects or a mix of good and bad effects so there is very little use case for it today.
To make it slightly better maybe it should only target effects not generated by your factionmates
Rebalance area target non-faction mate area affects
- pyroshroom
- Posts: 71
- Joined: Wed Nov 24, 2021 2:52 am
Re: Rebalance area target non-faction mate area affects
Or to actually make it better, allow selection of which area effect to remove
Re: Rebalance area target non-faction mate area affects
This sounds decent.
A Parrot with a Blade - Melee/Touchcaster Holy Champion || GrayScimitar - Heavy Sword Tlac IB || RustyWire - Gunwiz
Re: Rebalance area target non-faction mate area affects
This'll require more backend changes than it looks like, but promote.
Katerina Hasheen - Champion of a better Hashaa
Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes
Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes
Re: Rebalance area target non-faction mate area affects
This will be included in the next patch.
Katerina Hasheen - Champion of a better Hashaa
Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes
Iron John Mainstay - Free Anchor Pirate turned Privateer
Laeitia Maitland - Grand Aberloch mech pilot, stranded and none too pleased about it
Erduhr-Khazai - Dragon of Tlacolotl, pillager of planes