The XP cap has been adjusted up to 1000 (was 700) total and 250 (was 200) per-character.
Rapidfire enchants no longer take MP for attacks that already saved a bullet via Arcane Marksman.
The Deep Kraken spawn cap is 3.
Tracking now allows tracking over water.
Ship movement now moves most player-created outdoor area status effects: Wormhole, Way of Void, Intimidating Aura, Arcane Wells and Sinks, Glyphs, Nimbus effects, Elemental Fog, Unsettling Aura and Stygian Presence. It continues to not move the weather around.
Adjusted the duration of status tick renewal to match the recent updates to initial duration:
Fires of War spends 3 MP to extend 15 minutes.
Electrify Blade spends 2 MP to extend 15 minutes.
All Holy Champion Aspects, including the Revenant's Netherworld, spend 1 MP to extend 15 minutes.
Unsettling Aura spends 5 MP to extend 15 minutes.
Divine Interdiction spends 5 MP to extend 15 minutes.
Quality of Life and Interface
Deep Kraken hunt kills now tell you what the treasure you got was.
Unstacked Passive Regeneration, Gem Charging, etc disabling buttons as these were crowding other things off the page under some circumstances.
The realm of Wintertide returns to the Nexus soon! Mechanics for tributing presents and obtaining the Heart of Winter have been adjusted to make the process a little more challenging.
Major Bugs
Fixed an issue that allowed font creators to get more than one font per element under some circumstances.
Minor Bugs
Did some changes to stop tracking pets on planes we're not currently using for the main game.
Fixed some issues where responding to Dark Oppressor summons or using a Homing Beacon could bring Netherworld Steles or Plague Rats with you.