Patch Changelog - October 24, 2025

Announcements concerning NexusClash, the Wiki, and the NexusClash Forums
Post Reply
User avatar
Kandarin
Site Admin
Posts: 1596
Joined: Sat Aug 07, 2021 12:10 am
Location: Theater of the Air

Patch Changelog - October 24, 2025

Post by Kandarin »

Game Mechanics
  • Players revisiting the same boss fight in a new Breath (e.g. the Pumpkin fight) should now be able to get badges and CP even if they had them in a past breath with the same boss. This also applies to the Champion of Malice "boss fight" badge.
  • Breadfruit, Squash and Pumpkins can now be Secret Ingrediatized.
  • Conjure Sinews can now be cast while encumbered, on the reasoning that it'll cause you to no longer be encumbered.
  • The threshold of infusion in an area that blocks active infusion by your alts has been bumped up a bit to be harder to accidentally trip over.
  • Deep Spellcraft's change of damage type to Arcane now only applies to Good or Evil wards.
  • Wyrm Masters can now mutate ally pets, but only if those pets are Evil.
  • The Remembrance of Demonhood bonus for attacking demons whose T2 path was not your own now applies to Fallen.
  • Hand to hand attacks by an Eternal Soldier with Master of Hidden Energy always deal Arcane damage to a Ward if the ward belongs to a Good or Evil faction.
  • Extended the duration of some status effects from 5 to 15 minutes on the logic that raiding and hunting usually runs longer than this and it's a pain to micromanage statuses:
    • The Nexus Champion's Origami Bow
    • The Nexus Champion's Dragon Sight
    • The Doom Howler's Unsettling Aura
    • The Seraph's Electrify Blade
    • The Elementalist's Cold Touch, Electric Touch and Fiery Touch
    • The Lightspeaker's Divine Interdiction
    • The Pilgrim Redeemed's Encourage
Quality of Life and Interface
  • You won't get notified of power flipping if the tile is your stronghold and the person flipping the power is a member of your faction.
  • You'll find a new area on the Character Settings labelled "API token". This enables access for that character to two new API endpoints (which are essentially post addresses for computers to talk to each other, and the token is their way to tell who's who), to wit:
    • api/char/inventory - shows you what the character has in their pockets/hands
    • api/faction/safe - shows you what's in the faction safe (note: the character supplying the API token used must have a faction leader role)
    These endpoints can be called so long as you add a header to the request, with the key being 'Authorization' and the value being the token found on the Character page.
  • A Discord chat bot has been made to use these in a more user-friendly way: Thanks-A-Bot. To invite this bot to your server, use this link: clicky. Use the /help commands to get a sense of how to use it. Note: this bot is (for now, at any rate) hosted on a server hosted off the Nexus Clash main servers, however none of the info entered is logged aside from the credentials so they can be reused.
Major Bugs
  • Occasionally things would break due to ghosts in the AP tick. The Ghostbusters have done their thing but we'll have to see if they did their job properly.
  • A certain Purgatorio exploration badge has been updated to be as accessible as it was originally intended to be.
  • Fixed an issue where owning a renamed version of a utility spell that unlocks an enchant category didn't unlock that enchant category.
Minor Bugs
  • Fixed Doomstrike not taking the target's defenses into account properly. Particularly, immunity to Unholy (Advocate) and Death (Revenant, Lich) damage types.
  • Fixed an issue where Redeemed didn't get the Spells Cast stat for their spells.
  • Fixed an issue where killing a gremlin and not getting an item told you that you got a nonexistant item.
Post Reply