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Skill (Wyrm Master): Blood Rejuvenation
Posted: Fri Dec 26, 2025 4:39 am
by Atrele
30 CP
The Wyrm Master gains the ability to rejuvenate their pets using any corpses in the area. This destroys the corpse and rejuvenates the chosen pet.
Furthermore, Wrackwyrms and Hellhounds gain the ability to autorejuvenate on any kills (including pet/NPC kills). This does not destroy corpses, and in fact does mean the corpse can then be used to rejuvenate another pet, or even that pet again.
Re: Skill (Wyrm Master): Blood Rejuvenation
Posted: Sun Dec 28, 2025 6:13 pm
by squib
I feel like if there is any skill that is related to rejuvenating the pets of a wyrm master, then it should also mutate the pets too as a bonus synergistically.
also requiring corpses feel like more of a Hashaa vibe (lich), than a Tholaghru vibe imo
Re: Skill (Wyrm Master): Blood Rejuvenation
Posted: Mon Dec 29, 2025 8:18 pm
by Atrele
To be fair, you're feeding the corpses to your pets.
Re: Skill (Wyrm Master): Blood Rejuvenation
Posted: Wed Dec 31, 2025 3:41 am
by darkwingstalker
squib wrote: ↑Sun Dec 28, 2025 6:13 pm
I feel like if there is any skill that is related to rejuvenating the pets of a wyrm master, then it should also mutate the pets too as a bonus synergistically.
also requiring corpses feel like more of a Hashaa vibe (lich), than a Tholaghru vibe imo
There's the 60cp child
Re: Skill (Wyrm Master): Blood Rejuvenation
Posted: Wed Dec 31, 2025 6:03 am
by squib
ew no, WM is CP tight enough
Re: Skill (Wyrm Master): Blood Rejuvenation
Posted: Wed Dec 31, 2025 6:29 am
by Atrele
darkwingstalker wrote: ↑Wed Dec 31, 2025 3:41 am
squib wrote: ↑Sun Dec 28, 2025 6:13 pm
I feel like if there is any skill that is related to rejuvenating the pets of a wyrm master, then it should also mutate the pets too as a bonus synergistically.
also requiring corpses feel like more of a Hashaa vibe (lich), than a Tholaghru vibe imo
There's the 60cp child
Tie it to Quick Mutations. Any time a pet eats a corpse, it gets a free mutation.