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Skill (Lightspeaker): "Rejuvenation Pulse"

Posted: Fri Dec 26, 2025 4:32 am
by Atrele
30 CP
This skill allows the Lightspeaker to perform mass healing of injured pets for the price of 2 AP and all of their current MP (save 5). The spent MP is then tripled and placed in a pool that is then spread among pets, restoring pet HP at 10 HP for 1 point rate, starting with the lowest HP. If this pool is not depleted after all pets are at maximum HP, this pool then restores pet MP at a 3 MP for 1 point rate, starting with the lowest MP. If, for some reason, there is still points remaining, then it restores pet AP at a 2 AP for 1 point rate, starting with the lowest AP.

As a bonus, this increases the Lightspeaker's MP by 10.




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Previously:
60 or 90 CP child of Caretaker's Blessing or Caretaker's Gift.

The Lightspeaker may spend 2 AP and all of their MP (minimum 10 MP) to emit a powerful pulse of rejuvenating energy that brings life to pets. The MP spent is placed into a pool of MP which then rejuvenates pets in the way directed by the Lightspeaker: their own pets, ally pets, or all (except hostile) pets. Pets are rejuvenated in order of need (Lowest AP, HP, and MP, in that order). If the option to ignore Aethersprites is chosen, this will ignore Aethersprites. Rejuvenations made this way are subject to another 5 MP discount (So a Judgemaster rejuvenated this way would spend 10 MP of the pool instead of 15 of the Lightspeaker's MP), allowing more pets to be rejuvenated this way than normal.

This ability cannot be used if there are no pets in the area, or if the Lightspeaker does not have the minimum of 2 AP or 10 MP.

Re: Skill (Lightspeaker): "Rejuvenation Pulse"

Posted: Fri Dec 26, 2025 11:07 am
by Mousus6
This feels a bit like quite a big buff that Lightspeakers (and good pet walls in general) don't really need.

The first funny bit is that it rejuvenates minor elementalist pets completely for free, presumably there would be a minimum but it's in the category of likely unintended consequences that there are probably others that don't instantly spring to mind.

Second thought is that using this skill for anything other than maintaining an oversized pet wall would be deeply, deeply annoying due to the spending down to 0MP preventing you from praying any MP back after. In the petwall scenario there is probably an advocate to grab a blessing off to restart your MP.

My third big thought is it is so much stronger than normal rejuvenation that you run into the problem that it isn't something that you could give a setting similar passive rejuvenation due to it eating all of your MP and therefore being awkward to play with.

Some form of active mass pet healing to let pets beat through auras if supervised feels like a neat idea but probably isn't what this skill was aiming at.

Re: Skill (Lightspeaker): "Rejuvenation Pulse"

Posted: Sat Dec 27, 2025 4:08 pm
by Atrele
No it wasn't, but I think the skill is still workable. Perhaps it would be better as a Wyrm Master skill, targetting personal pets first, then factional pets? Not really a big support class, I suppose, but I suppose it would be cool, and the Wyrm Master doesn't get a rejuvenation discount so that wouldn't apply (and thus make the weenies free rejuvenation).

That said I definately support the idea of a active mass pet heal. There's really no way to heal pets out of rejuvenation so.... thank you for the idea. I'll hold onto the old idea and see if I can't rework it for Wyrm Masters.

Re: Skill (Lightspeaker): "Rejuvenation Pulse"

Posted: Sun Dec 28, 2025 1:07 pm
by Mousus6
Could definitely see the mass rejuvenation working better as a WM thing. I'll be interested to see what you come up with for it.

With the current version of the suggestion I feel like it could afford to go more aggressive on the hp restored per mp spent since just summoning a fresh JM with caretakers gift is 5.3hp per mp and this is much more situational than rejuvenating/summoning fresh ones. Could easily push it as high as 20hp restored per spent mp for what is a relatively situational ability (so long as it doesn't count for healing stats though it's not like LSs have problems grinding those).