Hunter's Alchemy
Posted: Fri Jun 13, 2025 10:38 pm
A 30 CP T3 skill for the hunter classes. Similar to how the magic fighter classes have Spellcasting.
Basically a modified Alchemy skill, with a curated potion list.
No transmutation
No affinity potions
No advanced Alchemy potions (except some oils)
No Invisibility, Invulnerability or Greater Invulnerability potions
Has access to the other basic potions, some oils, and some exclusive potions:
Combat Clarity
Flying
Healing
Lesser Invulnerability
Magic Recovery
Planar Protection
Regeneration
Strength
Water Breathing
Oil of Acid
Oil of Cold
Oil of Death *
Oil of Electricity *
Oil of Fire *
* Only has the semi-restricted oil of their class: Acid for VW, Death for Rev, Electricity for EH.
Access to three new hunter potions:
Shadow Wrap
Sixth Sense
Revealing Mist **
** A nerfed Reveal incense. Shows anyone invisible for the duration of the mist, but gives everyone in the tile a hefty defense bonus. Think filling the air with smoke to show the outlines of anyone invisible. After it ends, the invisible people go back to being invisible.
Instead of transmutation, has a bonus to finding ingredients, as fitting for a perceptive hunter:
Either an automatic ingredient search, similar to Void Walker's Initiate of the Shadow. But instead of hiding, you search. Limited to appropriate tiles like Forest, Boneland, Greenhouse, ect. And/or if feasible, limited to potions components.
Alternately, has harvest options at appropriate locations. Kind of like the Lightspeaker's Green Thumb.
Or, alternately, both. A lesser auto-search for a slow trickle of components while hunting, or higher-volume gathering by spending AP.
Basically a modified Alchemy skill, with a curated potion list.
No transmutation
No affinity potions
No advanced Alchemy potions (except some oils)
No Invisibility, Invulnerability or Greater Invulnerability potions
Has access to the other basic potions, some oils, and some exclusive potions:
Combat Clarity
Flying
Healing
Lesser Invulnerability
Magic Recovery
Planar Protection
Regeneration
Strength
Water Breathing
Oil of Acid
Oil of Cold
Oil of Death *
Oil of Electricity *
Oil of Fire *
* Only has the semi-restricted oil of their class: Acid for VW, Death for Rev, Electricity for EH.
Access to three new hunter potions:
Shadow Wrap
Sixth Sense
Revealing Mist **
** A nerfed Reveal incense. Shows anyone invisible for the duration of the mist, but gives everyone in the tile a hefty defense bonus. Think filling the air with smoke to show the outlines of anyone invisible. After it ends, the invisible people go back to being invisible.
Instead of transmutation, has a bonus to finding ingredients, as fitting for a perceptive hunter:
Either an automatic ingredient search, similar to Void Walker's Initiate of the Shadow. But instead of hiding, you search. Limited to appropriate tiles like Forest, Boneland, Greenhouse, ect. And/or if feasible, limited to potions components.
Alternately, has harvest options at appropriate locations. Kind of like the Lightspeaker's Green Thumb.
Or, alternately, both. A lesser auto-search for a slow trickle of components while hunting, or higher-volume gathering by spending AP.