Nether Graft: Add ranks to mutations for increased MP cost
Posted: Fri Jun 06, 2025 2:11 am
Suggestion: Allow WMs with Nether Graft to stack mutations (Ferocious, Defensive, Soak, Swell) multiple times.
Updating based on initial feedback, and thanks all for your comments!
Second tier of a mutation has the same incremental effect, but costs 35 MP.
Third tier of a mutation has the same incremental effect, but costs 50 MP.
Having Quick Mutations as well as Nether Graft alters it in the following way:
Second tier of a mutation costs 30 MP.
Third tier of a mutation costs 40 MP.
Fourth tier unlocked, costing 50 MP.
Mutations already cost a lot of MP for the extra increment of killing power you get, but this update would give WMs the ability to make some truly fun pets if they were willing to commit to expending a ton of MP.
Updating based on initial feedback, and thanks all for your comments!
Second tier of a mutation has the same incremental effect, but costs 35 MP.
Third tier of a mutation has the same incremental effect, but costs 50 MP.
Having Quick Mutations as well as Nether Graft alters it in the following way:
Second tier of a mutation costs 30 MP.
Third tier of a mutation costs 40 MP.
Fourth tier unlocked, costing 50 MP.
Mutations already cost a lot of MP for the extra increment of killing power you get, but this update would give WMs the ability to make some truly fun pets if they were willing to commit to expending a ton of MP.