UI: Status Bar Colourisation / Categorisation / Bolding
Posted: Thu Feb 03, 2022 7:55 am
Attachment below. An example of how busy the status bar can get and although maybe a hyperbolic example it can get rather busy up there and can be a lot to process - especially in raid situations.
So would suggest some sort of colourisation, bolding or categorisation of the status bar for ease of readability.
Categorisation - 3 static lines each populated by a subset of tile occurrences:
Singular Status Effects on you - combination strikes, golem form, defiler poison, passive regen, hidden, travel skills, potion ticks etc
Area Status Effects - e.g arcane well, hail storm, intimidating aura, fog etc
Glyphs - well, glyphs
Colourisation - same as current but effects are coded a certain colour whether they are positive, neutral or a negative effect to the character.
Blue - Positive: Arcane Well, Golem Form, Combination attack stack, potion ticks etc
Black - Neutral: Hidden, travel skills, passive regen, stored blessings, Glyphs that dont impact you
Red - Negative: Defiler poison, Agony Curse, Lethargic, Glyphs that impact you etc
Bolding - Bold status effects that are of particular immediate relevance to your char - ie. may have an impact on AP, MP, HP values such as Defiler poision, curses, travel skill, enervated, potion ticks
So would suggest some sort of colourisation, bolding or categorisation of the status bar for ease of readability.
Categorisation - 3 static lines each populated by a subset of tile occurrences:
Singular Status Effects on you - combination strikes, golem form, defiler poison, passive regen, hidden, travel skills, potion ticks etc
Area Status Effects - e.g arcane well, hail storm, intimidating aura, fog etc
Glyphs - well, glyphs
Colourisation - same as current but effects are coded a certain colour whether they are positive, neutral or a negative effect to the character.
Blue - Positive: Arcane Well, Golem Form, Combination attack stack, potion ticks etc
Black - Neutral: Hidden, travel skills, passive regen, stored blessings, Glyphs that dont impact you
Red - Negative: Defiler poison, Agony Curse, Lethargic, Glyphs that impact you etc
Bolding - Bold status effects that are of particular immediate relevance to your char - ie. may have an impact on AP, MP, HP values such as Defiler poision, curses, travel skill, enervated, potion ticks