Elementalist Cold Touch/Cold Spells vs. Doors

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erikune
Posts: 56
Joined: Thu May 12, 2022 11:38 pm

Elementalist Cold Touch/Cold Spells vs. Doors

Post by erikune »

In Short: My Elementalist is doing additional damage when attacking doors than expected. The normal, Mortal attacks seem to be doing the correct damage, but turning on Cold Touch grants an additional +6 damage. However, they only have learned 3 water-element Elementalist skills, which means that they're getting an additional +3 damage than what I'd expect. This is also applying to their spells, dealing +3 damage compared to what I'm calculating.

Character in question:
https://www.nexusclash.com/clash.php?op ... r&id=14108

In Long:

I've been taking my Elementalist character around and doing some door farming, but noticed that some of the numbers are not adding up and not displaying properly. For people not familiar with the class, here are the relevant skills.
  • Boxing, along with the full HtH tree
  • A Set of Brass Knuckles equipped
  • Cold Touch, Summon Undine, Summon Hydrodragon
  • All 6 cold spells learned.
When attacking with the normal Hand-to-Hand attacks the damage should be 4 for Fist and Kick (+1 from Boxing, +1 for Fist with Brass Knuckles) and 5 damage for Haymaker (+1 from the Fist damage). That's the damage that applies when hitting doors. However, the combat dropdown is showing 5 dmg for Fist, 6 dmg for Haymaker, and 4 dmg for Kick. (Kick shows the correct value.)
  • Fist should do 4 damage, is listed as doing 5 damage, actually does 4 damage (correct)
  • Haymaker should do 5 damage, is listed as doing 6 damage, actually does 5 damage (correct)
  • Kick should do 4 damage, is listed as doing 4 damage (correct), actually does 4 damage (correct)
NC_no_coldtouch.png
NC_no_coldtouch.png (15.55 KiB) Viewed 900 times
With Cold Touch on, the damage from all should increase by +3, since the character has 3 Elementalist skills. The damage is displayed as dealing +3 damage compared to the base damage (but with Fist/Haymaker being incorrect). However, all are actually doing +6 damage compared to how much they do with just the mortal skills.
  • Fist should do 7 damage, is listed as doing 8 damage, actually does 10 damage
  • Haymaker should do 8 damage, is listed as doing 9 damage, actually does 11 damage
  • Kick should do 7 damage, is listed as doing 7 damage (correct), actually does 10 damage
NC_yes_coldtouch.png
NC_yes_coldtouch.png (15.64 KiB) Viewed 900 times
Also, spells are affected. All the spells are displaying the correct damage they should be doing, but are dealing an additional +3 damage compared to what they have listed. Specifically:
  • Arctic Bolt should deal 16 damage (base 8, +5 spell affinity, +3 Elem affinity) and is listed as dealing 16 damage, but actually does 19 damage
  • Frostbite should deal 16 damage (base 8, +5 spell affinity, +3 Elem affinity) and is listed as dealing 16 damage, but actually does 19 damage
  • Ice Dart should deal 12 damage (base 4, +5 spell affinity, +3 Elem affinity) and is listed as dealing 12 damage, but actually does 15 damage
  • The other spells have the correct listed damage, but I didn't try them out.
A few more things to note, just in case they are relevant:
  • I moved around and attacked different doors, to be sure it wasn't a problem with just a single door or tile.
  • I wasn't able to find another character to attack, to verify if it applies just to doors or not.
  • The only buffs on the character were Passive Gem Charging and (when relevant) Cold Touch. No potions or booze.
  • I didn't cast Frost Shroud or Tiger Claw at any point, so those shouldn't apply.
  • I might have missed some relevant bonuses from the above, in case someone wanted to double-check my math.
[EDIT]
I took off the Brass Knuckles and gave some door bashing a try. Fist and Haymaker were still displaying as dealing 1 more damage than expected. However, the Mortal attacks were doing the expected damage. 3 damage for Fist, 4 damage for Haymaker, 4 damage for Kick. Cold Touch was consistently adding +6 to all attacks regardless.
Last edited by erikune on Thu Apr 24, 2025 2:42 am, edited 1 time in total.
A Quick Brown Fox [id 3412] ̶W̶o̶l̶f̶ Fox Revenant
ÆĐR [id 105796] Lightspeaker
Elly Mentalist [id 14108] Water Elementalist
erikune [id 3374] Bone Lich Alchemist
Scribalist [id 3375] Professional Grinder (for now)
Set o Lockpicks [id 7505] Void Walker Lockpicker

-- Arena --
GIANT ENEMY CRAB [id 109884]
Thenixon
Posts: 187
Joined: Wed Nov 24, 2021 3:28 am

Re: Elementalist Cold Touch/Cold Spells vs. Doors

Post by Thenixon »

My +2 cold ele with full spell tree does 17 with a 15-list arctic bolt. Looks like the elemental affinity bonus is double against doors.
User avatar
erikune
Posts: 56
Joined: Thu May 12, 2022 11:38 pm

Re: Elementalist Cold Touch/Cold Spells vs. Doors

Post by erikune »

I just tried door punching without Brass Knuckles. As before, the Mortal attacks were doing the expected damage. Cold Touch was adding +6 to all attacks regardless. And Fist/Haymaker was displaying 1 more damage than they should be dealing. Just to sum up everything (both above and with this test):
  • Fist should deal 3 damage, displays as 4 damage, actually deals 3 damage (correct)
  • Fist + Brass Knuckles should deal 4 damage, displays as 5 damage, actually deals 4 damage (correct)
  • Fist + Cold Touch should deal 6 damage, displays as 7 damage, actually deals 9 damage
  • Fist + Brass Knuckles + Cold Touch should deal 7 damage, displays as 8 damage, actually deals 10 damage
  • Haymaker should deal 4 damage, displays as 5 damage, actually deals 4 damage (correct)
  • Haymaker + Brass Knuckles should deal 5 damage, displays as 6 damage, actually deals 5 damage (correct)
  • Haymaker + Cold Touch should deal 7 damage, displays as 8 damage, actually deals 10 damage
  • Haymaker + Brass Knuckles + Cold Touch should deal 8 damage, displays as 9 damage, actually deals 11 damage
  • Kick should deal 4 damage, displays as 4 damage (correct), actually deals 4 damage (correct)
  • Kick + Cold Touch should deal 7 damage, displays as 7 damage (correct), actually deals 10 damage
  • Brass Knuckles don't affect Kick damage, as expected
It looks like there's two bugs going on. One is that Fist/Haymaker are displaying the wrong value, and another is that the Elementalist Affinity seems to be getting doubled when attacking doors.

A bit more information as well:

erikune is displaying the correct damage value for Fist and Kick when targeting a door.
A Quick Brown Fox seems to have similar problems when attacking doors. They are displaying 8 damage Fist and 9 damage Haymaker, which is 1 point of damage above what they actually do. (Fist and Kick deal 7 damage, Haymaker deals 8 damage.)

Actually, I'm noticing some strangeness with A Quick Brown Fox. Give me a minute to test things out.

Alright, I can tell that the Fist/Haymaker seem to be consistently showing as 1 more damage against both doors and NPCs. I needed a minute to sort that out, and finish the meal. I'll need to look over the numbers to see if anything is strange with Quick Brown Fox's doorbashing if you want me to. It's a bit trickier, since Combination Attack is adding to damage and they don't have Repair to put the door back together again.
A Quick Brown Fox [id 3412] ̶W̶o̶l̶f̶ Fox Revenant
ÆĐR [id 105796] Lightspeaker
Elly Mentalist [id 14108] Water Elementalist
erikune [id 3374] Bone Lich Alchemist
Scribalist [id 3375] Professional Grinder (for now)
Set o Lockpicks [id 7505] Void Walker Lockpicker

-- Arena --
GIANT ENEMY CRAB [id 109884]
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