Search found 26 matches
- Fri Dec 05, 2025 7:53 am
- Forum: Suggestions
- Topic: Skill (Eternal Soldier): Master of the Thunderous Step
- Replies: 4
- Views: 185
Re: Skill (Eternal Soldier): Master of the Thunderous Step
I don't think it would stack with the aura, no.
- Wed Dec 03, 2025 10:00 am
- Forum: Suggestions
- Topic: Skill (Eternal Soldier): Master of the Thunderous Step
- Replies: 4
- Views: 185
Skill (Eternal Soldier): Master of the Thunderous Step
60 CP skill of Way of Lightning. The Eternal Soldier may Thunderous Leap to any location within sight, similar to the Wizard Skill Blink and Wyrm Master skill Twisted Leap . This does stack with Way of Lightning , allowing the Eternal Soldier to move 4 squares with 1 AP using Thunderous Leap under t...
- Mon Dec 01, 2025 10:26 pm
- Forum: Mechanics Discussion
- Topic: Atrele's Alchemy Guide
- Replies: 0
- Views: 316
Atrele's Alchemy Guide
To new players, the skill of Alchemy can be quite daunting. It's a time intensive enterprise, but it also provides some of the most widespread benefits of any skill that is not Spellcasting. It can be steady experience, provided one is supplied with the appropriate materials. Otherwise it can be qui...
- Wed Nov 26, 2025 11:26 pm
- Forum: Suggestions
- Topic: Skills: Let Persistent Spellcraft prevent enchant decay on death
- Replies: 8
- Views: 1324
Re: Skills: Let Persistent Spellcraft prevent enchant decay on death
Personally, I think that this would be quite fitting.
- Wed Nov 26, 2025 11:13 pm
- Forum: Suggestions
- Topic: Skill (Infernal Behemoth): Infernal Forge
- Replies: 0
- Views: 771
Skill (Infernal Behemoth): Infernal Forge
60 CP child of Burning Aura The strength, toughness, and Stygian hellfire pervading the Infernal Behemoth makes its body all the Smithing requirements it needs: the Infernal Behemoth can perform Smithing tasks without the need for facilities or tools. This skill also reduces repair costs for Smithin...
- Wed Nov 26, 2025 10:55 pm
- Forum: Suggestions
- Topic: Skill (Seraph): Refinement Apparatus
- Replies: 2
- Views: 817
Skill (Seraph): Refinement Apparatus
30 CP, or 60 CP child of Corpus Machina The Seraph no longer needs tools or facilities to repair items as the Seraph has all required necessities in their form. More importantly, this allows the Seraph to "automate" the repair process, using their apparatus to reduce the cost of repairing ...
- Thu Nov 13, 2025 1:28 pm
- Forum: Suggestions
- Topic: Ship Movement - Leyline Currents
- Replies: 4
- Views: 2685
Re: Ship Movement - Leyline Currents
I'm putting the Oracle seal of approval on this myself. This would be great.
- Thu Nov 13, 2025 12:46 pm
- Forum: Suggestions
- Topic: Skill (Wizard): Augury and Tracking
- Replies: 1
- Views: 1163
Skill (Wizard): Augury and Tracking
When performing an Augury upon an area when the Wizard has Tracking, the Wizard not only immediately identifies all tracks in the tile by name , but may track their next move perfectly at a cost of 1 MP/movement tracked as long as they remain tracking. If the Wizard stops tracking, the Wizard must A...
- Thu Nov 13, 2025 12:08 pm
- Forum: Suggestions
- Topic: Skill (Archon): Blessed Sight
- Replies: 2
- Views: 589
Re: Skill (Archon): Blessed Sight
I honestly think that if you're a T3 demon, you autoreject that. Honestly, this would just be fine just applying to goods, or allied neutrals.
- Thu Nov 13, 2025 11:55 am
- Forum: Suggestions
- Topic: Skill (Archon): Blessed Sight
- Replies: 2
- Views: 589
Skill (Archon): Blessed Sight
Child of Sin Seer, 60 CP. This skill reduces the AP cost of Sin Seer to 1 AP. More importantly, it gives the Archon the ability to "Absolve" the targeted character (the "penitent") of any witnessed sins for 3 AP. This costs the Archon MP equal to the number of sins absolved, and ...