Search found 38 matches
- Wed Jan 21, 2026 6:08 pm
- Forum: Suggestions
- Topic: Skill (Wyrm Master): Pack Loyalty
- Replies: 3
- Views: 1810
Re: Skill (Wyrm Master): Pack Loyalty
Fair enough, I upped it.
- Wed Dec 31, 2025 6:29 am
- Forum: Suggestions
- Topic: Skill (Wyrm Master): Blood Rejuvenation
- Replies: 5
- Views: 1493
Re: Skill (Wyrm Master): Blood Rejuvenation
I feel like if there is any skill that is related to rejuvenating the pets of a wyrm master, then it should also mutate the pets too as a bonus synergistically. also requiring corpses feel like more of a Hashaa vibe (lich), than a Tholaghru vibe imo There's the 60cp child Tie it to Quick Mutations....
- Tue Dec 30, 2025 11:30 am
- Forum: Mechanics Discussion
- Topic: Dark Oppressor Pacts
- Replies: 2
- Views: 1743
Re: Dark Oppressor Pacts
With the Unholy Grail, I'd say it's fair to say the Unholy Grail is above such issues and as such a Dark Oppressor Master has no right to the Dark power in the Unholy Grail, and will be unable to claim it from an Fallen ex-vassal. The Dark Oppressor will just have to live with the tax they receive a...
- Tue Dec 30, 2025 11:07 am
- Forum: Suggestions
- Topic: Skill (Wyrm Master): Profane Rejuvenation
- Replies: 0
- Views: 1306
Skill (Wyrm Master): Profane Rejuvenation
60 CP child of Acid Blood The Wyrm Master may spend 2 AP and all of their MP (minimum 10 MP) to invoke a surge of unholy vitality and fecundity among nearby pets. This ability cannot be used if there are no allied evil pets in the area, or if the Wyrm Master does not have the minimum of 2 AP or 10 M...
- Tue Dec 30, 2025 12:37 am
- Forum: Mechanics Discussion
- Topic: Dark Oppressor Pacts
- Replies: 2
- Views: 1743
Dark Oppressor Pacts
This is something I wanted to bring to discussion since I am given to understand that Pacts aren't particularly impressive right now as a support option. This is a suggested full rework of the pact system, to make it more responsive and give more options for use both by DOs and their would-be debtor...
- Mon Dec 29, 2025 9:59 pm
- Forum: Suggestions
- Topic: Skill (Wyrm Master): Pack Loyalty
- Replies: 3
- Views: 1810
Skill (Wyrm Master): Pack Loyalty
60 CP child of Summon Hellhound. Hellhounds summoned while the Wyrm Master has this skill will not attack factionmates under any circumstances, nor will Hellhounds attack allied factions providing they are not specifically attacked. (That is to say, Hellhounds will ignore all allied AOE damage for p...
- Mon Dec 29, 2025 8:46 pm
- Forum: Suggestions
- Topic: Skill (Wyrm Master): Twisted Wellspring
- Replies: 0
- Views: 1384
Skill (Wyrm Master): Twisted Wellspring
30 CP The Wyrm Master can channel some of Tholaghru's power into the ground for 5 AP and 10 MP. A Twisted Wellspring lasts for twelve hours, providing the cost of 3 MP per AP tick is paid. Each Wyrm Master may create a single Twisted Wellspring, and having multiple Twisted Wellsprings at one locatio...
- Mon Dec 29, 2025 8:18 pm
- Forum: Suggestions
- Topic: Skill (Wyrm Master): Blood Rejuvenation
- Replies: 5
- Views: 1493
Re: Skill (Wyrm Master): Blood Rejuvenation
To be fair, you're feeding the corpses to your pets.
- Sat Dec 27, 2025 4:08 pm
- Forum: Suggestions
- Topic: Skill (Lightspeaker): "Rejuvenation Pulse"
- Replies: 3
- Views: 1320
Re: Skill (Lightspeaker): "Rejuvenation Pulse"
No it wasn't, but I think the skill is still workable. Perhaps it would be better as a Wyrm Master skill, targetting personal pets first, then factional pets? Not really a big support class, I suppose, but I suppose it would be cool, and the Wyrm Master doesn't get a rejuvenation discount so that wo...
- Fri Dec 26, 2025 4:39 am
- Forum: Suggestions
- Topic: Skill (Wyrm Master): Blood Rejuvenation
- Replies: 5
- Views: 1493
Skill (Wyrm Master): Blood Rejuvenation
30 CP The Wyrm Master gains the ability to rejuvenate their pets using any corpses in the area. This destroys the corpse and rejuvenates the chosen pet. Furthermore, Wrackwyrms and Hellhounds gain the ability to autorejuvenate on any kills (including pet/NPC kills). This does not destroy corpses, an...