Search found 26 matches

by Atrele
Fri Dec 05, 2025 7:53 am
Forum: Suggestions
Topic: Skill (Eternal Soldier): Master of the Thunderous Step
Replies: 4
Views: 185

Re: Skill (Eternal Soldier): Master of the Thunderous Step

I don't think it would stack with the aura, no.
by Atrele
Wed Dec 03, 2025 10:00 am
Forum: Suggestions
Topic: Skill (Eternal Soldier): Master of the Thunderous Step
Replies: 4
Views: 185

Skill (Eternal Soldier): Master of the Thunderous Step

60 CP skill of Way of Lightning. The Eternal Soldier may Thunderous Leap to any location within sight, similar to the Wizard Skill Blink and Wyrm Master skill Twisted Leap . This does stack with Way of Lightning , allowing the Eternal Soldier to move 4 squares with 1 AP using Thunderous Leap under t...
by Atrele
Mon Dec 01, 2025 10:26 pm
Forum: Mechanics Discussion
Topic: Atrele's Alchemy Guide
Replies: 0
Views: 316

Atrele's Alchemy Guide

To new players, the skill of Alchemy can be quite daunting. It's a time intensive enterprise, but it also provides some of the most widespread benefits of any skill that is not Spellcasting. It can be steady experience, provided one is supplied with the appropriate materials. Otherwise it can be qui...
by Atrele
Wed Nov 26, 2025 11:26 pm
Forum: Suggestions
Topic: Skills: Let Persistent Spellcraft prevent enchant decay on death
Replies: 8
Views: 1324

Re: Skills: Let Persistent Spellcraft prevent enchant decay on death

Personally, I think that this would be quite fitting.
by Atrele
Wed Nov 26, 2025 11:13 pm
Forum: Suggestions
Topic: Skill (Infernal Behemoth): Infernal Forge
Replies: 0
Views: 771

Skill (Infernal Behemoth): Infernal Forge

60 CP child of Burning Aura The strength, toughness, and Stygian hellfire pervading the Infernal Behemoth makes its body all the Smithing requirements it needs: the Infernal Behemoth can perform Smithing tasks without the need for facilities or tools. This skill also reduces repair costs for Smithin...
by Atrele
Wed Nov 26, 2025 10:55 pm
Forum: Suggestions
Topic: Skill (Seraph): Refinement Apparatus
Replies: 2
Views: 817

Skill (Seraph): Refinement Apparatus

30 CP, or 60 CP child of Corpus Machina The Seraph no longer needs tools or facilities to repair items as the Seraph has all required necessities in their form. More importantly, this allows the Seraph to "automate" the repair process, using their apparatus to reduce the cost of repairing ...
by Atrele
Thu Nov 13, 2025 1:28 pm
Forum: Suggestions
Topic: Ship Movement - Leyline Currents
Replies: 4
Views: 2685

Re: Ship Movement - Leyline Currents

I'm putting the Oracle seal of approval on this myself. This would be great.
by Atrele
Thu Nov 13, 2025 12:46 pm
Forum: Suggestions
Topic: Skill (Wizard): Augury and Tracking
Replies: 1
Views: 1163

Skill (Wizard): Augury and Tracking

When performing an Augury upon an area when the Wizard has Tracking, the Wizard not only immediately identifies all tracks in the tile by name , but may track their next move perfectly at a cost of 1 MP/movement tracked as long as they remain tracking. If the Wizard stops tracking, the Wizard must A...
by Atrele
Thu Nov 13, 2025 12:08 pm
Forum: Suggestions
Topic: Skill (Archon): Blessed Sight
Replies: 2
Views: 589

Re: Skill (Archon): Blessed Sight

I honestly think that if you're a T3 demon, you autoreject that. Honestly, this would just be fine just applying to goods, or allied neutrals.
by Atrele
Thu Nov 13, 2025 11:55 am
Forum: Suggestions
Topic: Skill (Archon): Blessed Sight
Replies: 2
Views: 589

Skill (Archon): Blessed Sight

Child of Sin Seer, 60 CP. This skill reduces the AP cost of Sin Seer to 1 AP. More importantly, it gives the Archon the ability to "Absolve" the targeted character (the "penitent") of any witnessed sins for 3 AP. This costs the Archon MP equal to the number of sins absolved, and ...