Search found 15 matches
- Mon Oct 27, 2025 7:56 am
- Forum: Suggestions
- Topic: Interface: XP Limit on main Game page.
- Replies: 0
- Views: 114
Interface: XP Limit on main Game page.
I personally think it would be nice to have a tracker for the XP limit, perhaps as a separate bar below or under the condition bar, or noted in the XP box. I have a few characters who have been consistently hitting the cap, and it would be nice to know how close to the cap that character is without ...
- Wed Oct 01, 2025 10:53 pm
- Forum: Suggestions
- Topic: Class: Bite attacks on Pariahs should get full Explosive Murder damage.
- Replies: 1
- Views: 776
Class: Bite attacks on Pariahs should get full Explosive Murder damage.
- Rusty Ratbeard attacked you with a Fangs and hit for 13 points of piercing damage. (2025-10-01 22:48:51) - You take a moment to concentrate your inner hatred; suddenly, with great violence, your mortal shell explodes, spewing hatred and hellfire everywhere. Your attack affected 1 characters and/or...
- Tue Aug 19, 2025 9:38 am
- Forum: Suggestions
- Topic: Skill: Tap Font allows spellgem recharging.
- Replies: 0
- Views: 2100
Skill: Tap Font allows spellgem recharging.
Normally, you can only charge a spellgem if you know the spell. You can also only learn a spell from a charged spellgem. This can be a bit of a problem if you're holding onto a spell to learn it later and accidentally use it. I would like to suggest, for that reason (and others), that a spellcaster ...
- Tue Aug 19, 2025 9:30 am
- Forum: Suggestions
- Topic: Skill: Pattern Weaver (Sorceror/Shepherd/Defiler) - Craft spellgems at fonts
- Replies: 2
- Views: 681
Skill: Pattern Weaver (Sorceror/Shepherd/Defiler) - Craft spellgems at fonts
Just a thought that occurred to me. Allow those with the Pattern Weaver skill to be able to create/harvest spellgems of the appropriate color from fonts: Impact: Brown Slashing: Tan Piercing: Clear Fire: Red Cold: White Electric: Yellow Acid: Black Death: Green Other fonts have their own spellgems: ...
- Wed Aug 13, 2025 4:17 am
- Forum: Suggestions
- Topic: Lich Endgame Suggestion: Corpus Vitae
- Replies: 7
- Views: 634
Re: Lich Endgame Suggestion: Corpus Vitae
I like this, but I think I would set it so Liches could still donate pets while a Corpus Vitae is active, but limit Corpus Vitae summoning to 12 hours per Corpus Vitae per plane or if there are no Corpus Vitae on that plane. If the liches really get together with the project, they can set up a marau...
- Wed Aug 13, 2025 12:01 am
- Forum: Mechanics Discussion
- Topic: New Player Skill Guide (For Mortals)
- Replies: 8
- Views: 2494
Re: New Player Skill Guide (For Mortals)
I would have suggested Search for those who are planning to initially level via book reading, and may later find it useful for finding FAKs or crafting and alchemy components, but it seems not to exist anymore. Yeah, if Search (And as a note, Sense Magic and Planar Protection) remained, they'd be P...
- Tue Aug 12, 2025 11:12 pm
- Forum: Suggestions
- Topic: Skills: Eternal Solder (Way of the Craftsman / Support tree)
- Replies: 2
- Views: 568
Re: Skills: Eternal Solder (Way of the Craftsman / Support tree)
I don't mind the idea of a crafting/mundane focused skill tree for ES. I think this needs a lot of refinement. Some thoughts: craftsman/craft - just the same as the conduit tree right? OK I guess, but I feel like something more thematic would be preferable. Alternatives like 'no additional cost for...
- Tue Aug 12, 2025 2:46 pm
- Forum: Suggestions
- Topic: Skills: Eternal Solder (Way of the Craftsman / Support tree)
- Replies: 2
- Views: 568
Skills: Eternal Solder (Way of the Craftsman / Support tree)
One of the things I feel is that Eternal Soldier has some potential as a "mundane" support. Thus I'd like to suggest an Eternal Soldier T3 crafting tree. As a note, all skills under Way of the Craftsman are children of Way of the Craftsman, and can be bought as long as the Eternal Soldier ...
- Tue Aug 12, 2025 12:18 pm
- Forum: Mechanics Discussion
- Topic: Spellcasting for Apprentices
- Replies: 0
- Views: 2691
Spellcasting for Apprentices
So if you're a spellcaster of some sort, you'll probably be wondering what do with all of the possibilities. Well, it's actually fairly simple when you think of it. Spells are divided in three ways: Buffing/Support spells, Glyph Spells, and damage spells. Damage spells can be divided into a three ca...
- Tue Aug 12, 2025 9:14 am
- Forum: Suggestions
- Topic: Class - Warlock (Transcended T3 Warrior / Myrmidon base)
- Replies: 4
- Views: 2555
Re: Class - Warlock (Transcended T3 Warrior / Myrmidon base)
Did some changes: Arcane Warrior: no longer allows memorization from spellgems. Fortify spell: Now Mystic Apprentice, only applies to spellgems, but does allow the memorization of spells. Damage bonus applies to memorized spells if the Warlock has War Mage War Mage: Allows the memorization of spells...