Search found 12 matches
- Sat Dec 13, 2025 8:10 pm
- Forum: Suggestions
- Topic: Class: elementalist elemental synergies
- Replies: 4
- Views: 1047
Re: Class: elementalist elemental synergies
You can't summon Fire pets as long as you have Water pets out and viceversa, same with Air and Earth pets. So if you went for those you'd be halving your pet capacity.
- Thu Dec 04, 2025 9:22 pm
- Forum: Suggestions
- Topic: Balance: Cheapen Wyrm Master Pet Costs
- Replies: 5
- Views: 200
Re: Balance: Cheapen Wyrm Master Pet Costs
I'd be on board with a global discount for WM pet summons, and maybe mutations too. From what I've played of LS/WM, WM has it way harder to build and maintain a big petwall. This usually means either dark hearting teammates or asking an IB to spend their AP hunting for slice, whereas LS have Advos e...
- Thu Nov 13, 2025 7:33 pm
- Forum: Suggestions
- Topic: Skills: Let Persistent Spellcraft prevent enchant decay on death
- Replies: 8
- Views: 1448
Skills: Let Persistent Spellcraft prevent enchant decay on death
The archmage Council has been tinkering with Wonderworking recently, which lets Wizards grant enchantments to weapons/armor by crafting them from scratch. The skill has a few caveats (only 3 layers, the enchants are random, crafting is heavy on the AP) but imo the biggest obstacle is that there is n...
- Wed Oct 29, 2025 5:58 pm
- Forum: Implemented Suggestions
- Topic: Skills: Sin Seer, lower AP/MP cost
- Replies: 1
- Views: 9020
Skills: Sin Seer, lower AP/MP cost
Sin Seer is a cool skill that allows for more interaction between characters, but its cost is way too expensive for what it does. There's no reason to spend 5AP and 10MP reading a target's sins when Sense Morality already lets you know if you should kill them or not (for free!). The Blessing of the ...
- Sat Oct 18, 2025 9:44 pm
- Forum: Bug Reporting
- Topic: Eldritch Mixing
- Replies: 1
- Views: 5114
Re: Eldritch Mixing
Just for clarity's sake, "your coldest spell" is a custom version of Arctic Bolt. We didn't test with ranged spells or aura-enhanced touch spells either, hopefully someone else can.
- Mon Sep 22, 2025 3:41 pm
- Forum: Suggestions
- Topic: Interface: Add a way for mobile users to check stored blessings on relics
- Replies: 0
- Views: 10893
Interface: Add a way for mobile users to check stored blessings on relics
Similarly to how enchants are now visible on mobile devices through a button, it'd be nice for Advocates to have a way to check what blessings they have stored on their relics when playing on mobile.
- Tue Sep 09, 2025 8:24 pm
- Forum: Suggestions
- Topic: Skill: Allow naming of Saintly Relics
- Replies: 3
- Views: 3549
Re: Skill: Allow naming of Saintly Relics
+1, this would be a nice thing to have.
- Mon Sep 01, 2025 6:50 pm
- Forum: Bug Reporting
- Topic: Redeemed Heal Others
- Replies: 2
- Views: 6169
Re: Redeemed Heal Others
I encountered something similar last breath on my TRO Redeemed. I used Heal Others on our Lich, who was under the effect of Sorcerer's Might, to heal them for 30 HP. I was at 36 HP and the attempt killed me. Neither me or anyone on the tile got a message of my death. I chalked it up to Heal Others h...
- Mon Aug 18, 2025 4:25 pm
- Forum: Mechanics Discussion
- Topic: Weapon Mastery: Making mundane weapons viable through a potential new skill
- Replies: 15
- Views: 12680
Re: Weapon Mastery: Making mundane weapons viable through a potential new skill
First off, I love the idea of fleshing out mundane weapons, since right now it feels like most classes pigeonhole you into whatever innate is the optimal choice. I haven't played much Rev or NC so I can't comment on them, but the ES skill seems like a great change, and it'll hopefully make gun ES mo...
- Sun Jun 15, 2025 10:24 am
- Forum: Suggestions
- Topic: Skill: Eyes of Death, Potential Nerf Ideas
- Replies: 4
- Views: 1452
Re: Skill: Eyes of Death, Potential Nerf Ideas
The second option sounds like an acceptable nerf. I think it's reasonable for EoD to display both the victim and killer, but only show the killer's location and only until they get killed. Once the victim is avenged, EoD could display a message like "Repaid" or "Avenged" instead ...