
Search found 77 matches
- Thu Aug 14, 2025 9:31 am
- Forum: Suggestions
- Topic: Credit Store: custom respawn message
- Replies: 1
- Views: 154
- Sat Aug 02, 2025 3:01 pm
- Forum: Suggestions
- Topic: Phase out Door and Lockpicking Grinds
- Replies: 3
- Views: 511
Re: Phase out Door and Lockpicking Grinds
Yea, they're rarely used but I like to have them in the game. It's nice that someone can close and lock a door in a desperate move with their last ap.
- Wed Feb 12, 2025 3:19 pm
- Forum: Mechanics Discussion
- Topic: B5 to B6 Pain Points
- Replies: 18
- Views: 37680
Re: B5 to B6 Pain Points
Pain Point #2: I really wish we could un-nerf enhanced senses, I think hiding is too easy rn IIRC when es was first nerfed there was no NPCs in the game yet, and I remember complaining how empty the game felt Then NPCs were introduced soon after and made things a bit better Now imagine if we combin...
- Wed Jan 22, 2025 8:49 pm
- Forum: Mechanics Discussion
- Topic: B5 to B6 Pain Points
- Replies: 18
- Views: 37680
Re: B5 to B6 Pain Points
1) Pet decay I wish all petmasters worked similar to the Ele with a cap and no decay, liches could have a much higher cap for ghouls/skellies like 30 for example (both pets would share the same cap) 2) Weapons are useless? I didn't use mundane weapons this breath but they seen pretty weak compared t...
- Wed Nov 27, 2024 10:00 pm
- Forum: Suggestions
- Topic: Gameplay: Morality System Overhaul
- Replies: 4
- Views: 13265
Re: Gameplay: Morality System Overhaul
I'm a bit confused why neutral and evil classes wouldn't have MO, can't they just ignore MO right now and have the same results? Seens all your suggestions would work even with MO staying the same. If the problem is with some classes being too reliant on MO like the NC, I suggest to just tone it dow...
- Wed Oct 16, 2024 9:00 pm
- Forum: Suggestions Dump
- Topic: Skill: Earthquake change
- Replies: 1
- Views: 5910
Skill: Earthquake change
How it works right now: https://wiki.nexusclash.com/wiki/Earthquake (note that I never used earthquake in a raid situation so I don't know how good or bad it is in practice, but I've seen pwople mention on discord that it's hard to use it cus of the friendly fire) I think current Earthquake has some...
- Thu Sep 12, 2024 4:39 pm
- Forum: Suggestions Dump
- Topic: Gameplay: faction bonuses
- Replies: 3
- Views: 8050
Re: Gameplay: faction bonuses
We actually had faction bonuses back in the day: https://wiki.nexusclash.com/w/index.php ... on_Bonuses
It was based on infusion, but we could make it cost renown (as you said)
It was based on infusion, but we could make it cost renown (as you said)
- Wed Aug 28, 2024 5:13 pm
- Forum: Implemented Suggestions
- Topic: Gameplay: hitting a hiding player has chance to unhide
- Replies: 4
- Views: 14144
Gameplay: hitting a hiding player has chance to unhide
player hit = 30% to unhide
pet hit = 5% chance to unhide
AoE doesn't do anything
Numbers are just an example
discuss
pet hit = 5% chance to unhide
AoE doesn't do anything
Numbers are just an example
discuss

- Mon Aug 26, 2024 11:50 pm
- Forum: Suggestions Dump
- Topic: Skill: bring back Meditation (myrm)
- Replies: 1
- Views: 8965
Skill: bring back Meditation (myrm)
20cp just like it used to be. For those unaware, it was basically the myrm version of heal self of sorcerers: https://wiki.nexusclash.com/wiki/Meditation Keep healthy body and field supplies in the game since it seens most people prefer it, meditation would only give more choices to people. Keep in ...
- Tue Jul 09, 2024 11:08 pm
- Forum: Implemented Suggestions
- Topic: Gameplay: Pets should be able to contribute to boss fights
- Replies: 5
- Views: 12709
Re: Gameplay: Pets should be able to contribute to boss fights
I actually wish pets could just attack NPCs and other such stuff I'm not sure why they can't, is it to prevent petmasters from killing too many NPCs? I suppose that could happen while they're leveling up, but when they max out they'll probably prefer to stay in their SH to defend it. And the xp cap ...