Search found 77 matches

by sohdbrimks
Sat Aug 02, 2025 3:01 pm
Forum: Suggestions
Topic: Phase out Door and Lockpicking Grinds
Replies: 3
Views: 511

Re: Phase out Door and Lockpicking Grinds

Yea, they're rarely used but I like to have them in the game. It's nice that someone can close and lock a door in a desperate move with their last ap.
by sohdbrimks
Wed Feb 12, 2025 3:19 pm
Forum: Mechanics Discussion
Topic: B5 to B6 Pain Points
Replies: 18
Views: 37680

Re: B5 to B6 Pain Points

Pain Point #2: I really wish we could un-nerf enhanced senses, I think hiding is too easy rn IIRC when es was first nerfed there was no NPCs in the game yet, and I remember complaining how empty the game felt Then NPCs were introduced soon after and made things a bit better Now imagine if we combin...
by sohdbrimks
Wed Jan 22, 2025 8:49 pm
Forum: Mechanics Discussion
Topic: B5 to B6 Pain Points
Replies: 18
Views: 37680

Re: B5 to B6 Pain Points

1) Pet decay I wish all petmasters worked similar to the Ele with a cap and no decay, liches could have a much higher cap for ghouls/skellies like 30 for example (both pets would share the same cap) 2) Weapons are useless? I didn't use mundane weapons this breath but they seen pretty weak compared t...
by sohdbrimks
Wed Nov 27, 2024 10:00 pm
Forum: Suggestions
Topic: Gameplay: Morality System Overhaul
Replies: 4
Views: 13265

Re: Gameplay: Morality System Overhaul

I'm a bit confused why neutral and evil classes wouldn't have MO, can't they just ignore MO right now and have the same results? Seens all your suggestions would work even with MO staying the same. If the problem is with some classes being too reliant on MO like the NC, I suggest to just tone it dow...
by sohdbrimks
Wed Oct 16, 2024 9:00 pm
Forum: Suggestions Dump
Topic: Skill: Earthquake change
Replies: 1
Views: 5910

Skill: Earthquake change

How it works right now: https://wiki.nexusclash.com/wiki/Earthquake (note that I never used earthquake in a raid situation so I don't know how good or bad it is in practice, but I've seen pwople mention on discord that it's hard to use it cus of the friendly fire) I think current Earthquake has some...
by sohdbrimks
Thu Sep 12, 2024 4:39 pm
Forum: Suggestions Dump
Topic: Gameplay: faction bonuses
Replies: 3
Views: 8050

Re: Gameplay: faction bonuses

We actually had faction bonuses back in the day: https://wiki.nexusclash.com/w/index.php ... on_Bonuses
It was based on infusion, but we could make it cost renown (as you said)
by sohdbrimks
Wed Aug 28, 2024 5:13 pm
Forum: Implemented Suggestions
Topic: Gameplay: hitting a hiding player has chance to unhide
Replies: 4
Views: 14144

Gameplay: hitting a hiding player has chance to unhide

player hit = 30% to unhide
pet hit = 5% chance to unhide
AoE doesn't do anything

Numbers are just an example
discuss :)
by sohdbrimks
Mon Aug 26, 2024 11:50 pm
Forum: Suggestions Dump
Topic: Skill: bring back Meditation (myrm)
Replies: 1
Views: 8965

Skill: bring back Meditation (myrm)

20cp just like it used to be. For those unaware, it was basically the myrm version of heal self of sorcerers: https://wiki.nexusclash.com/wiki/Meditation Keep healthy body and field supplies in the game since it seens most people prefer it, meditation would only give more choices to people. Keep in ...
by sohdbrimks
Tue Jul 09, 2024 11:08 pm
Forum: Implemented Suggestions
Topic: Gameplay: Pets should be able to contribute to boss fights
Replies: 5
Views: 12709

Re: Gameplay: Pets should be able to contribute to boss fights

I actually wish pets could just attack NPCs and other such stuff I'm not sure why they can't, is it to prevent petmasters from killing too many NPCs? I suppose that could happen while they're leveling up, but when they max out they'll probably prefer to stay in their SH to defend it. And the xp cap ...