Search found 84 matches
- Thu Dec 11, 2025 11:48 pm
- Forum: Suggestions
- Topic: Skills: Let Persistent Spellcraft prevent enchant decay on death
- Replies: 8
- Views: 1483
Re: Skills: Let Persistent Spellcraft prevent enchant decay on death
I wish it increased the duration of glyphs too, but considering only 3 wizards have glyph mastery it would prob still be an unpopular skill. I'd buy it though.
- Tue Dec 09, 2025 9:03 pm
- Forum: Suggestions
- Topic: Balance: Cheapen Wyrm Master Pet Costs
- Replies: 5
- Views: 210
Re: Balance: Cheapen Wyrm Master Pet Costs
Agree with cheaper WM pets as a quick fix, but my favorite suggestion (for future breaths) would be for a cap on pets and no decay like the Ele Grakmar: what about something like this but as a skill https://wiki.nexusclash.com/wiki/Planar_Guild#Sires_of_Retribution edit: anyone else think stygian mu...
- Tue Dec 02, 2025 11:59 am
- Forum: The Panopticon
- Topic: Vulturing, Fallen Strongholds and the relative safety of the Nexus
- Replies: 5
- Views: 374
Re: Vulturing, Fallen Strongholds and the relative safety of the Nexus
I've never liked the whole vulturing complaints tbh, but it is a kind of "gentleman's agreement" that a lot of factions have Being factioned has pros and cons, and one of the cons is having to follow some rules even if you don't agree If you're feral you can 100% ignore it though and have ...
- Mon Nov 24, 2025 6:13 pm
- Forum: Suggestions
- Topic: Elemental Pets - Bring back seeing invis
- Replies: 5
- Views: 999
Re: Elemental Pets - Bring back seeing invis
I think they're strong enough already tbh With enhanced summoning they deal 10 damage which is very good (stronger than hellhounds actually) and you can have 12 of them And being ele pets they also have the advantage of no decay Sure they die in 2 attacks vs an aura, but that's 24 attacks from the 1...
- Fri Nov 07, 2025 10:30 am
- Forum: Mechanics Discussion
- Topic: NC the confused middle child of the Transcended
- Replies: 5
- Views: 13073
Re: NC the confused middle child of the Transcended
I like the NC flavor and played one for a bit, not in an optimal way and not for tanking, but maybe I share something useful :) - I think they're much better now that they're not forced into balance - Innate melee attack helps casuals like me who don't like using bows/ammo - You said they have bad p...
- Mon Oct 27, 2025 12:13 pm
- Forum: Bug Reporting
- Topic: Homing Beacon used but doesn't teleport
- Replies: 2
- Views: 5341
Re: Homing Beacon used but doesn't teleport
I'm just guessing but maybe it has something to do with the timing/pet tick?
If you summon a pet around the :x2 or :x3 time sometimes they don't show up, wonder if it's possible this affects other stuff in the game too like this beacon bug, I noticed you tried it at the 06:25:12 time.
If you summon a pet around the :x2 or :x3 time sometimes they don't show up, wonder if it's possible this affects other stuff in the game too like this beacon bug, I noticed you tried it at the 06:25:12 time.
- Fri Sep 19, 2025 1:15 pm
- Forum: Closed Bug Reports
- Topic: Fiery touch not doing double damage to doors and forts
- Replies: 1
- Views: 12135
Fiery touch not doing double damage to doors and forts
My fiery touch haymaker deals 10 damage, but instead of doing double damage to doors and forts it's only doing 13 damage to them. Edit: I just noticed it's dealing more damage to wards too: - (4 times) You attack the ward with your Haymaker, dealing 13 points of fire damage. The impact is absorbed w...
- Thu Aug 14, 2025 9:31 am
- Forum: Suggestions
- Topic: Credit Store: custom respawn message
- Replies: 1
- Views: 467
- Sat Aug 02, 2025 3:01 pm
- Forum: Suggestions
- Topic: Phase out Door and Lockpicking Grinds
- Replies: 3
- Views: 952
Re: Phase out Door and Lockpicking Grinds
Yea, they're rarely used but I like to have them in the game. It's nice that someone can close and lock a door in a desperate move with their last ap.
- Wed Feb 12, 2025 3:19 pm
- Forum: Mechanics Discussion
- Topic: B5 to B6 Pain Points
- Replies: 18
- Views: 49436
Re: B5 to B6 Pain Points
Pain Point #2: I really wish we could un-nerf enhanced senses, I think hiding is too easy rn IIRC when es was first nerfed there was no NPCs in the game yet, and I remember complaining how empty the game felt Then NPCs were introduced soon after and made things a bit better Now imagine if we combin...