Search found 35 matches

by Grakmar
Fri Oct 17, 2025 7:40 pm
Forum: Bug Reporting
Topic: Removing power from multiple tile structures might affect ships
Replies: 3
Views: 483

Re: Removing power from multiple tile structures might affect ships

The ship displaying the lightbulb is also a bug, right? Ships aren't meant to have that?
by Grakmar
Fri Sep 19, 2025 4:55 am
Forum: Implemented Suggestions
Topic: WM: allow mutations on Allied Pets
Replies: 4
Views: 1905

Re: WM: allow mutations on Allied Pets

What about tying it to a pet's MO? Allow it to be done on all evil pets, but not neutral or good?

It would be sorta mirrored on the Seraph's ability to apply augmentations to all good characters.
by Grakmar
Mon Sep 15, 2025 11:01 pm
Forum: Suggestions
Topic: Notification to a ship hitting something
Replies: 1
Views: 1328

Notification to a ship hitting something

Anyone who is inside a ship should get a notice that the ship has hit something.

I don't know how much information should be shared (should it indicate if you hit land or another ship?). But, would be a helpful addition to know that it's time to turn.
by Grakmar
Sun Sep 14, 2025 9:52 pm
Forum: Mechanics Discussion
Topic: Infusion/Zerg
Replies: 6
Views: 5710

Re: Infusion/Zerg

Yes, they do expire. I think its 2 days
by Grakmar
Sun Sep 14, 2025 8:40 pm
Forum: Mechanics Discussion
Topic: Infusion/Zerg
Replies: 6
Views: 5710

Re: Infusion/Zerg

There's 2 types of infusion: Active Infusion and Passive Infusion Passive infusion happens any time you earn XP. You cause 1 point of infusion for every 10XP you earn, rounded to nearest 10. 1-4XP = 0 Infusion 5-14XP = 1 Infusion 15-24XP = 2 Infusion etc Active infusion happens with the Infuse skill...
by Grakmar
Thu Sep 04, 2025 11:11 pm
Forum: Suggestions
Topic: Remove Zerg limits on hostile alts
Replies: 0
Views: 3278

Remove Zerg limits on hostile alts

I find the most common alt conflict I run into is related to raiding each other. It presents a challenge, as you are faced with needing to remove your defending character or wait until they are killed or not participate in the raid at all. It seems silly. We are all already constantly facing alt-hos...
by Grakmar
Tue Sep 02, 2025 8:51 pm
Forum: Closed Bug Reports
Topic: Attacked while invisible?
Replies: 3
Views: 2297

Re: Attacked while invisible?

Could be the new Potion of True Sight: https://wiki.nexusclash.com/wiki/Status ... True_Sight
by Grakmar
Tue Aug 26, 2025 4:08 pm
Forum: Suggestions
Topic: Bloodgems as Defiler Omnicomponent
Replies: 3
Views: 936

Re: Bloodgems as Defiler Omnicomponent

What about replacing Soul Ice as the universal transmuter with Spell Gems for Defilers? Soul Ice becomes so incredibly prevalent, once everyone starts defiling all the time, and especially when NPCs show up. It seems too easy to come by to be the best alchemy ingredient for demons. Changing it to Sp...
by Grakmar
Sun Jul 27, 2025 10:16 pm
Forum: Bug Reporting
Topic: When I click to move, my pets move to the next tile, but I don't.
Replies: 1
Views: 1832

Re: When I click to move, my pets move to the next tile, but I don't.

Known issue when you move at the exact pet tick. Issues with server processing a bunch of things at once.

Sometimes you move and the pets don’t. Sometimes the pets move and you don’t.

The next time you move, they should jump to to you.
by Grakmar
Wed Jun 25, 2025 12:30 am
Forum: The Panopticon
Topic: Newspapers: B5 Edition
Replies: 139
Views: 519966

Re: Newspapers: B5 Edition

Top Angel Killers (Breath) Character Angels Killed 1.) Goldaline 3,281 2.) Jevek 3,063 3.) Tadpole- A Tree climbing Catfish 2,622 4.) the man who sold the world 2,190 5.) Plum 1,993 6.) a horse with no name 1,301 7.) Simon Iscariot 1,194 8.) TRAITOR TOAD 1,144 9.) William Corvinus 1,008 10.) Scylla ...