Search found 30 matches
- Thu Sep 04, 2025 11:11 pm
- Forum: Suggestions
- Topic: Remove Zerg limits on hostile alts
- Replies: 0
- Views: 217
Remove Zerg limits on hostile alts
I find the most common alt conflict I run into is related to raiding each other. It presents a challenge, as you are faced with needing to remove your defending character or wait until they are killed or not participate in the raid at all. It seems silly. We are all already constantly facing alt-hos...
- Tue Sep 02, 2025 8:51 pm
- Forum: Closed Bug Reports
- Topic: Attacked while invisible?
- Replies: 3
- Views: 266
Re: Attacked while invisible?
Could be the new Potion of True Sight: https://wiki.nexusclash.com/wiki/Status ... True_Sight
- Tue Aug 26, 2025 4:08 pm
- Forum: Suggestions
- Topic: Bloodgems as Defiler Omnicomponent
- Replies: 3
- Views: 381
Re: Bloodgems as Defiler Omnicomponent
What about replacing Soul Ice as the universal transmuter with Spell Gems for Defilers? Soul Ice becomes so incredibly prevalent, once everyone starts defiling all the time, and especially when NPCs show up. It seems too easy to come by to be the best alchemy ingredient for demons. Changing it to Sp...
- Sun Jul 27, 2025 10:16 pm
- Forum: Bug Reporting
- Topic: When I click to move, my pets move to the next tile, but I don't.
- Replies: 1
- Views: 593
Re: When I click to move, my pets move to the next tile, but I don't.
Known issue when you move at the exact pet tick. Issues with server processing a bunch of things at once.
Sometimes you move and the pets don’t. Sometimes the pets move and you don’t.
The next time you move, they should jump to to you.
Sometimes you move and the pets don’t. Sometimes the pets move and you don’t.
The next time you move, they should jump to to you.
- Wed Jun 25, 2025 12:30 am
- Forum: The Panopticon
- Topic: Newspapers: B5 Edition
- Replies: 139
- Views: 509896
Re: Newspapers: B5 Edition
Top Angel Killers (Breath) Character Angels Killed 1.) Goldaline 3,281 2.) Jevek 3,063 3.) Tadpole- A Tree climbing Catfish 2,622 4.) the man who sold the world 2,190 5.) Plum 1,993 6.) a horse with no name 1,301 7.) Simon Iscariot 1,194 8.) TRAITOR TOAD 1,144 9.) William Corvinus 1,008 10.) Scylla ...
- Mon Jun 16, 2025 7:42 pm
- Forum: Suggestions
- Topic: Gameplay QOL: Option to collapse item type
- Replies: 3
- Views: 2287
Re: Gameplay QOL: Option to collapse item type
I certainly agree with the QOL upgrade. I often end up with lots of different stacks of functionally identical stuff and it can take a while to deal with it all.
But, it would take away some of the flavor of the game to just have "Stack of 25 Food items" without any of the variety.
But, it would take away some of the flavor of the game to just have "Stack of 25 Food items" without any of the variety.
- Tue May 13, 2025 11:24 pm
- Forum: Bug Reporting
- Topic: Tenacious Summoning and MO in a SH
- Replies: 2
- Views: 1015
Re: Tenacious Summoning and MO in a SH
Yeah, I can imagine a few scenarios where pets are at home and the character isn't. Or, the reverse and pets are left somewhere to cause trouble, but the character safely sits in the SH and immune to the MO impact of the pets.
- Mon May 12, 2025 4:23 pm
- Forum: Bug Reporting
- Topic: Tenacious Summoning and MO in a SH
- Replies: 2
- Views: 1015
Tenacious Summoning and MO in a SH
My good Ele sits in the SH with pets set to Aggressive to Non-Allied most of the time If a hostile neutral/good character participates in a raid, my pets will attack them and I will not lose MO (as designed) However, it appears that after I am killed and my pets stick around due to Tenacious Summoni...
- Mon Mar 24, 2025 5:40 pm
- Forum: Suggestions Dump
- Topic: Champion Item Drop Flavor
- Replies: 3
- Views: 9464
Re: Champion Item Drop Flavor
I’m not a fan of cosmetic items effecting gameplay directly. It leads to everybody wearing the same items to optimize, or else be at a disadvantage (even if very minor).
- Fri Mar 07, 2025 9:50 pm
- Forum: Mechanics Discussion
- Topic: Tracking Skill Playtest and Feedback
- Replies: 12
- Views: 29063
Re: Tracking Skill Playtest and Feedback
Id also like to note tracking seems to occasionally keep tracks of dead people that end abruptly (with no message). Most notably i found a set like this that led me through the centrum bay door and into the underground tunnels - only to find a corpse surrounded by crabs. New character idea: A liter...