Search found 163 matches
- Tue Oct 07, 2025 2:28 pm
- Forum: Suggestions
- Topic: QoL - Inventory Management - Enchanted Items
- Replies: 1
- Views: 794
QoL - Inventory Management - Enchanted Items
Suggestion - Items with enchantments take priority (top of the list) in the dropdown lists for sharing, enchanting, repairing etc. Would make enchanting much easier after the first enchant has been put on. Suggestion - Enchanted clothing has its own inventory sub-division similar to worn items. I do...
- Sun Oct 05, 2025 7:11 pm
- Forum: Promoted Suggestions
- Topic: Mechanic - Ship Detection Methods
- Replies: 6
- Views: 2676
Re: Mechanic - Ship Detection Methods
Revisiting this. Its does feel like additional tools are needed Landed factions seem to catch a lot more heat as raiders have no/limited tools to find other targets reliably and Ive seen a fair bit of alt knowledge bleed which isnt an issue when everyone is stationary but is when people are more mob...
- Wed Sep 17, 2025 12:07 pm
- Forum: Promoted Suggestions
- Topic: Mechanic - Ship Detection Methods
- Replies: 6
- Views: 2676
Mechanic - Ship Detection Methods
TRO come out. I just want to talk Would suggest more ways to enable shipborne strongold detection. Some suggestions below: Ship tracking via following a ship wake / oil slick similar to the tracking mechanic that allows someone to follow a ships trail Land (building) / ship (even non-SH ships) rada...
- Sun Sep 14, 2025 4:45 pm
- Forum: Promoted Suggestions
- Topic: Stronghold: Emergency Ship Anchor
- Replies: 1
- Views: 1642
Stronghold: Emergency Ship Anchor
Stronghold upgrade like the Emergency Bunker - for 100 renown / 1 user per purchase When a shipborne stronghold is destroyed an emergency anchor is dropped that holds the ship in place / reduces drift to X% for ~12 hours. Reason: As the first shipborne faction successfully raided(?),it was honestly ...
- Wed Sep 03, 2025 8:42 am
- Forum: Suggestions
- Topic: DO Pact Costs
- Replies: 7
- Views: 2120
Re: DO Pact Costs
The new cost structure seems rather unreasonable. The 4th, 5th, 6th uses likely won't be triggered and it will force more admin for the DO in revoking / reissue. The attempt to disincentivise DOs from doing this by increasing revoke cost won't stop this behaviour manifesting as they would want to en...
- Thu Jun 19, 2025 2:05 pm
- Forum: Suggestions
- Topic: Map: Neighbourhood overlay / Portal Info
- Replies: 0
- Views: 1678
Map: Neighbourhood overlay / Portal Info
Ive lived here since this plane opened and I still only vaguely know where these neighbourhoods are and whats in them: Ferry.jpg B4s map had a great neighbourhood overlay which would be really nice here given the ferrys/airships/whatever Ely has and the Overlord/stronghold features of neighbourhood ...
- Thu Jun 19, 2025 1:19 pm
- Forum: Suggestions
- Topic: Gameplay: Taking Advocate Blessing - Relic Cost
- Replies: 3
- Views: 1471
Gameplay: Taking Advocate Blessing - Relic Cost
I appreciate that advocate blessings were dropped in cost from 1ap to 0ap and this applies to both in person and relic blessings. Whether this was to encourage their usage Im not sure but I imagine so. During a recent raid defence, I didnt even think to take blessings but there were ~3 relics litter...
- Thu Jun 12, 2025 12:11 pm
- Forum: Suggestions
- Topic: Skill: Eyes of Death, Potential Nerf Ideas
- Replies: 4
- Views: 1149
Re: Skill: Eyes of Death, Potential Nerf Ideas
EOD at the start of B5 when we had no Strongholds was pretty brutal; I say that as the first EOD rev >.>. But once pseudo-forts and strongholds popped up it wasnt that bad. The arena EOD just feels really potent as there is nowhere to run off-plane, no pet walls to hide behind, few ways to scrabble ...
- Thu Jun 12, 2025 7:37 am
- Forum: Suggestions
- Topic: Gameplay QOL: Option to collapse item type
- Replies: 3
- Views: 2490
Gameplay QOL: Option to collapse item type
Instead of having items of functionally the same type/quality/effect have a unique line like below: Alcohol.jpg Allow an option to collapse it into "Bottle of Alcohol" to make dropping / passing / inventory management quicker and easier. Its a minor tweak but if I am doing a bottle run for...
- Wed Oct 23, 2024 4:26 pm
- Forum: Club Jörmungandr
- Topic: Project Update: Introducing 5G to Cordillera
- Replies: 0
- Views: 14223
Project Update: Introducing 5G to Cordillera
Issue: Cordillera was once an advanced space colony that was cutting-edge in technology, innovation and applied sciences. Following a rapid decline in its inter-galactic standing; it has entered a period of stagnation. In an attempt to revitalise the flagging city one bold entrepreneur feels he has...