Search found 170 matches
- Fri Dec 12, 2025 10:52 am
- Forum: Suggestions
- Topic: Uncouple MO from deglyphing
- Replies: 2
- Views: 46
Uncouple MO from deglyphing
The extra burden in relation to MO deglyphing is a needless raiding/planning addon that has waylaid quite a few raids last breath, and this one, for unaligned factions. Not only do we need to ensure we have a deglypher but also one of the right MO for the likely glyphs present. A good MO wizard raid...
- Fri Dec 05, 2025 11:05 am
- Forum: Bug Reporting
- Topic: Lodestone of Balance - Not on Pet Renaming List
- Replies: 0
- Views: 37
Lodestone of Balance - Not on Pet Renaming List
Lodestone of Balance not on the automatic pet naming list thingy. Probs as its a newer pet.
- Fri Dec 05, 2025 11:02 am
- Forum: Suggestions
- Topic: Balance: Cheapen Wyrm Master Pet Costs
- Replies: 5
- Views: 148
Re: Balance: Cheapen Wyrm Master Pet Costs
Concur - either lower cost, give them gimmick summoning like Brothers Bond or give WMs more mechanisms for MP regen outside of Fonts/SI/Dark Heart.
- Thu Nov 20, 2025 11:56 am
- Forum: Suggestions
- Topic: Elemental Pets - Bring back seeing invis
- Replies: 5
- Views: 830
Elemental Pets - Bring back seeing invis
Only mainline PM without an invis seeing pet. Time to fix this injustice in B6 Either: Give it back to the minor elemental pets (cirri, ember etc) - would be the cheapest invis seeing at 1ap/10mp Give to to the minor elemental pets but only have it trigger if two or more are summoned - inline with t...
- Thu Nov 20, 2025 11:04 am
- Forum: Suggestions
- Topic: Ship Movement - Mooring
- Replies: 0
- Views: 789
Ship Movement - Mooring
Lunas suggestion Allow a ship to moor to any dock, port, jetty, terminal or oil rig tile (any similar water structure) - making it immune to drift so long as it is adjunct to one of these structures. Cost: 100 renown upgrade, could add an deactivation/deactivation cost of 5ap to stop ships getting s...
- Thu Nov 20, 2025 10:48 am
- Forum: Suggestions
- Topic: Ship Movement - Ship Thrusters
- Replies: 0
- Views: 753
Ship Movement - Ship Thrusters
Ship movement is expensive Ship drifting is annoying Ship movement around minor obstacles is annoying, expensive and time costly 100 renown permanent upgrade that gives ships 2-4 (capped) single tile movements in any direction across the day - recharges one per 6/9/12 hours, triggers the actual move...
- Fri Nov 07, 2025 7:03 pm
- Forum: Suggestions
- Topic: Ship Movement - Leyline Currents
- Replies: 4
- Views: 2588
Ship Movement - Leyline Currents
The Emporium is currently floating away from our precious docks and we dont have the renown to kick the engines on. However, this image gave me an idea. What if Leylines, as magical flows of energy, had a physical impact on the world in the form of currents that ships could interact with? Leyline.jp...
- Tue Oct 07, 2025 2:28 pm
- Forum: Suggestions
- Topic: QoL - Inventory Management - Enchanted Items
- Replies: 1
- Views: 4845
QoL - Inventory Management - Enchanted Items
Suggestion - Items with enchantments take priority (top of the list) in the dropdown lists for sharing, enchanting, repairing etc. Would make enchanting much easier after the first enchant has been put on. Suggestion - Enchanted clothing has its own inventory sub-division similar to worn items. I do...
- Sun Oct 05, 2025 7:11 pm
- Forum: Promoted Suggestions
- Topic: Mechanic - Ship Detection Methods
- Replies: 6
- Views: 12402
Re: Mechanic - Ship Detection Methods
Revisiting this. Its does feel like additional tools are needed Landed factions seem to catch a lot more heat as raiders have no/limited tools to find other targets reliably and Ive seen a fair bit of alt knowledge bleed which isnt an issue when everyone is stationary but is when people are more mob...
- Wed Sep 17, 2025 12:07 pm
- Forum: Promoted Suggestions
- Topic: Mechanic - Ship Detection Methods
- Replies: 6
- Views: 12402
Mechanic - Ship Detection Methods
TRO come out. I just want to talk Would suggest more ways to enable shipborne strongold detection. Some suggestions below: Ship tracking via following a ship wake / oil slick similar to the tracking mechanic that allows someone to follow a ships trail Land (building) / ship (even non-SH ships) rada...