Search found 170 matches

by Meric
Fri Dec 12, 2025 10:52 am
Forum: Suggestions
Topic: Uncouple MO from deglyphing
Replies: 2
Views: 46

Uncouple MO from deglyphing

The extra burden in relation to MO deglyphing is a needless raiding/planning addon that has waylaid quite a few raids last breath, and this one, for unaligned factions. Not only do we need to ensure we have a deglypher but also one of the right MO for the likely glyphs present. A good MO wizard raid...
by Meric
Fri Dec 05, 2025 11:05 am
Forum: Bug Reporting
Topic: Lodestone of Balance - Not on Pet Renaming List
Replies: 0
Views: 37

Lodestone of Balance - Not on Pet Renaming List

Lodestone of Balance not on the automatic pet naming list thingy. Probs as its a newer pet.
by Meric
Fri Dec 05, 2025 11:02 am
Forum: Suggestions
Topic: Balance: Cheapen Wyrm Master Pet Costs
Replies: 5
Views: 148

Re: Balance: Cheapen Wyrm Master Pet Costs

Concur - either lower cost, give them gimmick summoning like Brothers Bond or give WMs more mechanisms for MP regen outside of Fonts/SI/Dark Heart.
by Meric
Thu Nov 20, 2025 11:56 am
Forum: Suggestions
Topic: Elemental Pets - Bring back seeing invis
Replies: 5
Views: 830

Elemental Pets - Bring back seeing invis

Only mainline PM without an invis seeing pet. Time to fix this injustice in B6 Either: Give it back to the minor elemental pets (cirri, ember etc) - would be the cheapest invis seeing at 1ap/10mp Give to to the minor elemental pets but only have it trigger if two or more are summoned - inline with t...
by Meric
Thu Nov 20, 2025 11:04 am
Forum: Suggestions
Topic: Ship Movement - Mooring
Replies: 0
Views: 789

Ship Movement - Mooring

Lunas suggestion Allow a ship to moor to any dock, port, jetty, terminal or oil rig tile (any similar water structure) - making it immune to drift so long as it is adjunct to one of these structures. Cost: 100 renown upgrade, could add an deactivation/deactivation cost of 5ap to stop ships getting s...
by Meric
Thu Nov 20, 2025 10:48 am
Forum: Suggestions
Topic: Ship Movement - Ship Thrusters
Replies: 0
Views: 753

Ship Movement - Ship Thrusters

Ship movement is expensive Ship drifting is annoying Ship movement around minor obstacles is annoying, expensive and time costly 100 renown permanent upgrade that gives ships 2-4 (capped) single tile movements in any direction across the day - recharges one per 6/9/12 hours, triggers the actual move...
by Meric
Fri Nov 07, 2025 7:03 pm
Forum: Suggestions
Topic: Ship Movement - Leyline Currents
Replies: 4
Views: 2588

Ship Movement - Leyline Currents

The Emporium is currently floating away from our precious docks and we dont have the renown to kick the engines on. However, this image gave me an idea. What if Leylines, as magical flows of energy, had a physical impact on the world in the form of currents that ships could interact with? Leyline.jp...
by Meric
Tue Oct 07, 2025 2:28 pm
Forum: Suggestions
Topic: QoL - Inventory Management - Enchanted Items
Replies: 1
Views: 4845

QoL - Inventory Management - Enchanted Items

Suggestion - Items with enchantments take priority (top of the list) in the dropdown lists for sharing, enchanting, repairing etc. Would make enchanting much easier after the first enchant has been put on. Suggestion - Enchanted clothing has its own inventory sub-division similar to worn items. I do...
by Meric
Sun Oct 05, 2025 7:11 pm
Forum: Promoted Suggestions
Topic: Mechanic - Ship Detection Methods
Replies: 6
Views: 12402

Re: Mechanic - Ship Detection Methods

Revisiting this. Its does feel like additional tools are needed Landed factions seem to catch a lot more heat as raiders have no/limited tools to find other targets reliably and Ive seen a fair bit of alt knowledge bleed which isnt an issue when everyone is stationary but is when people are more mob...
by Meric
Wed Sep 17, 2025 12:07 pm
Forum: Promoted Suggestions
Topic: Mechanic - Ship Detection Methods
Replies: 6
Views: 12402

Mechanic - Ship Detection Methods

TRO come out. I just want to talk Would suggest more ways to enable shipborne strongold detection. Some suggestions below: Ship tracking via following a ship wake / oil slick similar to the tracking mechanic that allows someone to follow a ships trail Land (building) / ship (even non-SH ships) rada...