Search found 167 matches
- Mon Oct 27, 2025 4:31 pm
- Forum: Bug Reporting
- Topic: Arcane Deadeye - Arcane Shot incorrect damage?
- Replies: 1
- Views: 163
Re: Arcane Deadeye - Arcane Shot incorrect damage?
Looks like Holy shot is similarly affected: - You feel the air about you begin to crackle with static electricity. Tiny bolts seem to shoot up and down your spine, raising the hair on your body and waiting to be discharged. (2025-10-27 11:20:50). - You attack An True with your Cryptchill Carbine and...
- Sat Oct 25, 2025 7:15 pm
- Forum: Bug Reporting
- Topic: Arcane Deadeye - Arcane Shot incorrect damage?
- Replies: 1
- Views: 163
Arcane Deadeye - Arcane Shot incorrect damage?
Adding this to the forum. I noticed this a few days ago when attacking with a Cryptchill Carbine. Checked today, target had a full MP bar, I used a generic Rifle this time out, and Static Charge was in effect. The variance between Electric Shot and Arcane Shot suggests that Arcane Marksman / Deadeye...
- Sat Oct 18, 2025 11:50 am
- Forum: Suggestions
- Topic: Make Wormhole marks findable
- Replies: 4
- Views: 713
Re: Make Wormhole marks findable
They shouldn't be erasable. Instead they should be able to be picked up and put down c.f. the pocket space devices. Picking up a mark and setting down a mark should cost 1 AP and 10 MP for non-Conduits, 1 AP and 5 MP for Conduits. Every game tick a mark held in inventory should sap 5 MP from the pos...
- Sat Oct 04, 2025 9:00 pm
- Forum: Suggestions
- Topic: Skill: Corrupted Loyalty addition
- Replies: 0
- Views: 1188
Skill: Corrupted Loyalty addition
Suggestion is to give Corruptors with Touch Of Corrupted Loyalty the additional ability to release captured pets into the wild. The pets then become wild with all the AP/MP and abilities they had at time of release, any kills they make do not benefit the Corruptor.
- Fri Oct 03, 2025 6:20 pm
- Forum: Implemented Suggestions
- Topic: Skill: Master of Hidden Energy, arcane vs wards
- Replies: 4
- Views: 954
Re: Skill: Master of Hidden Energy, arcane vs wards
This seems like a reasonable change. Hidden Energy is 60 CP and is likely underused / niche. This would be an improvement and an incentive.
- Fri Oct 03, 2025 6:11 pm
- Forum: Promoted Suggestions
- Topic: QoL - Pet Pane Adjustments For Consistency
- Replies: 1
- Views: 1385
QoL - Pet Pane Adjustments For Consistency
All petmaster classes For each pet in the Active Pets pane the layout is Name - Stance - Set and at the bottom section of the Active Pets pane the layout is currently Set - All pets - Stance . For UI consistency the bottom section should be changed to All pets - Stance - Set . Lich class At present...
- Tue Sep 16, 2025 10:53 pm
- Forum: Suggestions
- Topic: SKILL: Plague Rat Upgrade
- Replies: 3
- Views: 1644
Re: SKILL: Plague Rat Upgrade
An alternative hunting skill. Of sorts. I like it.*
*I may be biased.
*I may be biased.
- Fri Sep 12, 2025 5:41 pm
- Forum: Club Jörmungandr
- Topic: Roast Angle (The Deadly Sins had a first big party and YOU were the host and catering!)
- Replies: 2
- Views: 1264
- Tue Sep 02, 2025 11:25 pm
- Forum: Suggestions
- Topic: DO Pact Costs
- Replies: 7
- Views: 2095
Re: DO Pact Costs
My $0.02 worth: 1. As it stands my IB is working with his DO to revoke pacts when they reach a cost of 8 AP. Reasoning? A loss of 8 AP from your session isn't worth it for what you get in return; none of Life/Soul Vampire, Desecration or Dark Heart are worth that. And IMO the problem will only be ex...
- Sun Aug 31, 2025 11:24 pm
- Forum: Suggestions
- Topic: Skill: Digestion for WM
- Replies: 5
- Views: 1093
Re: Skill: Digestion for WM
I don't see post-kill Desecration of a corpse to be that powerful. The suggestion is to trade in that second Desecration for a Digestion in order to have a known result.
