Search found 167 matches

by SkullFace
Mon Oct 27, 2025 4:31 pm
Forum: Bug Reporting
Topic: Arcane Deadeye - Arcane Shot incorrect damage?
Replies: 1
Views: 163

Re: Arcane Deadeye - Arcane Shot incorrect damage?

Looks like Holy shot is similarly affected: - You feel the air about you begin to crackle with static electricity. Tiny bolts seem to shoot up and down your spine, raising the hair on your body and waiting to be discharged. (2025-10-27 11:20:50). - You attack An True with your Cryptchill Carbine and...
by SkullFace
Sat Oct 25, 2025 7:15 pm
Forum: Bug Reporting
Topic: Arcane Deadeye - Arcane Shot incorrect damage?
Replies: 1
Views: 163

Arcane Deadeye - Arcane Shot incorrect damage?

Adding this to the forum. I noticed this a few days ago when attacking with a Cryptchill Carbine. Checked today, target had a full MP bar, I used a generic Rifle this time out, and Static Charge was in effect. The variance between Electric Shot and Arcane Shot suggests that Arcane Marksman / Deadeye...
by SkullFace
Sat Oct 18, 2025 11:50 am
Forum: Suggestions
Topic: Make Wormhole marks findable
Replies: 4
Views: 713

Re: Make Wormhole marks findable

They shouldn't be erasable. Instead they should be able to be picked up and put down c.f. the pocket space devices. Picking up a mark and setting down a mark should cost 1 AP and 10 MP for non-Conduits, 1 AP and 5 MP for Conduits. Every game tick a mark held in inventory should sap 5 MP from the pos...
by SkullFace
Sat Oct 04, 2025 9:00 pm
Forum: Suggestions
Topic: Skill: Corrupted Loyalty addition
Replies: 0
Views: 1188

Skill: Corrupted Loyalty addition

Suggestion is to give Corruptors with Touch Of Corrupted Loyalty the additional ability to release captured pets into the wild. The pets then become wild with all the AP/MP and abilities they had at time of release, any kills they make do not benefit the Corruptor.
by SkullFace
Fri Oct 03, 2025 6:20 pm
Forum: Implemented Suggestions
Topic: Skill: Master of Hidden Energy, arcane vs wards
Replies: 4
Views: 954

Re: Skill: Master of Hidden Energy, arcane vs wards

This seems like a reasonable change. Hidden Energy is 60 CP and is likely underused / niche. This would be an improvement and an incentive.
by SkullFace
Fri Oct 03, 2025 6:11 pm
Forum: Promoted Suggestions
Topic: QoL - Pet Pane Adjustments For Consistency
Replies: 1
Views: 1385

QoL - Pet Pane Adjustments For Consistency

All petmaster classes For each pet in the Active Pets pane the layout is Name - Stance - Set and at the bottom section of the Active Pets pane the layout is currently Set - All pets - Stance . For UI consistency the bottom section should be changed to All pets - Stance - Set . Lich class At present...
by SkullFace
Tue Sep 16, 2025 10:53 pm
Forum: Suggestions
Topic: SKILL: Plague Rat Upgrade
Replies: 3
Views: 1644

Re: SKILL: Plague Rat Upgrade

An alternative hunting skill. Of sorts. I like it.*

*I may be biased.
by SkullFace
Tue Sep 02, 2025 11:25 pm
Forum: Suggestions
Topic: DO Pact Costs
Replies: 7
Views: 2095

Re: DO Pact Costs

My $0.02 worth: 1. As it stands my IB is working with his DO to revoke pacts when they reach a cost of 8 AP. Reasoning? A loss of 8 AP from your session isn't worth it for what you get in return; none of Life/Soul Vampire, Desecration or Dark Heart are worth that. And IMO the problem will only be ex...
by SkullFace
Sun Aug 31, 2025 11:24 pm
Forum: Suggestions
Topic: Skill: Digestion for WM
Replies: 5
Views: 1093

Re: Skill: Digestion for WM

I don't see post-kill Desecration of a corpse to be that powerful. The suggestion is to trade in that second Desecration for a Digestion in order to have a known result.