Search found 197 matches
- Wed Jun 11, 2025 8:59 pm
- Forum: Bug Reporting
- Topic: Target Shooting Accuracy (probably Tattoo of Dragon Sight)
- Replies: 2
- Views: 414
Re: Target Shooting Accuracy (probably Tattoo of Dragon Sight)
This is an actual bug, I think, but the code is a bit more complicated than usual. It seems like the bonus accuracy simply isn't taken into account properly.
- Fri Jun 06, 2025 5:40 am
- Forum: Suggestions
- Topic: Nether Graft: Add ranks to mutations for increased MP cost
- Replies: 3
- Views: 298
Re: Nether Graft: Add ranks to mutations for increased MP cost
So kind of like the big zombie, but applied to any pet and you pay an exorbitant cost? I suppose that's not a bad idea. Even though they could be "donated" to a Corruptor (or Redeemed, I suppose) they're still mostly non-titan pets that for the most part die when the summoner does. I will ...
- Fri May 30, 2025 9:33 pm
- Forum: Implemented Suggestions
- Topic: Skill: Slight Rework to Infernal Jets
- Replies: 5
- Views: 8674
Re: Skill: Slight Rework to Infernal Jets
I can't stop hearing the Pokemon Gold/Silver cycling theme when playing my Fallen anymore. I'm blaming you personally.
- Thu May 22, 2025 5:58 pm
- Forum: Suggestions
- Topic: Skill: Favour of Gnak upgrade
- Replies: 10
- Views: 12755
Re: Skill: Favour of Gnak upgrade
The point of a limit, particularly a distance based one, is so that no one location can have functionally infinite pets, particularly when spawned by one player. We've seen what that can do in the right circumstances with the massive wall of lag in TRO's stronghold. As a result, there should be some...
- Thu May 22, 2025 5:38 pm
- Forum: Promoted Suggestions
- Topic: QoL - Remembering Writing Implement
- Replies: 1
- Views: 9004
- Thu May 22, 2025 5:37 pm
- Forum: Promoted Suggestions
- Topic: Classes: Adding writing implements for the rest of the classes
- Replies: 1
- Views: 695
Re: Classes: Adding writing implements for the rest of the classes
Promote, with the caveats that IB already has a few options and that I have a few noted down myself which will remain a secret until people find them.
- Thu May 22, 2025 11:29 am
- Forum: Implemented Suggestions
- Topic: Enchanting: Sharpen Vision/Tiger Claw Unlock Accuracy Enchant
- Replies: 2
- Views: 18660
Re: Enchanting: Sharpen Vision/Tiger Claw Unlock Accuracy Enchant
Implemented, awaiting patch.
- Thu May 22, 2025 11:23 am
- Forum: Implemented Suggestions
- Topic: Skill: Slight Rework to Infernal Jets
- Replies: 5
- Views: 8674
Re: Skill: Slight Rework to Infernal Jets
Turned out to be about as simple as I'd imagined. It's now a "is this a straight line or one-step turn" check rather than "is this a straight line" check, so the initial suggestion was implemented. I didn't think it'd make that much of a difference to need to go in a straight lin...
- Thu May 22, 2025 8:28 am
- Forum: Implemented Suggestions
- Topic: Skill: Slight Rework to Infernal Jets
- Replies: 5
- Views: 8674
Re: Skill: Slight Rework to Infernal Jets
Fishing this out of the dump and promoting it. I think I have an idea on how to implement it and I like the way the OP thinks.
- Mon May 12, 2025 5:58 am
- Forum: Bug Reporting
- Topic: Custom Clothing with Identical Names (for different slots) Stack
- Replies: 2
- Views: 1081
Re: Custom Clothing with Identical Names (for different slots) Stack
We could look at it at one point but yeah it's not a very high priority issue. I'll leave it in here though since technically it is still a bug.