Search found 292 matches
- Sat Sep 06, 2025 10:48 pm
- Forum: Mechanics Discussion
- Topic: The World Is Not Enough
- Replies: 15
- Views: 437
Re: The World Is Not Enough
It would be interesting to have strongholds and raiding pre-outer planes. Keep things naughtical.
- Sat Sep 06, 2025 10:20 pm
- Forum: Bug Reporting
- Topic: kiss of the succubus not working?
- Replies: 2
- Views: 176
Re: kiss of the succubus not working?
Things it seems to work on (so far) - direct healing with first aid kits by other players - direct healing with surgery by other players - self healing with things like blood ice (I think) Things it doesn't work on: - aethersprites - regeneration over time effects (only tested mask of the impassive ...
- Wed Sep 03, 2025 12:06 am
- Forum: Suggestions
- Topic: DO Pact Costs
- Replies: 4
- Views: 359
Re: DO Pact Costs
Good points. I disagree in one regard: I think soul ice pact is probably still situationally worthwhile. I don't mind the idea of that sort of incidental activity cost locking you out of the post. It's an interesting avenue for consideration. Could an admin merge the two DO pacts suggestion threads?...
- Tue Sep 02, 2025 1:30 pm
- Forum: Suggestions
- Topic: Interface: Group Badges by Source
- Replies: 4
- Views: 223
- Sat Aug 30, 2025 12:15 am
- Forum: Suggestions
- Topic: Skill: Scribe Pact, pact debt brainstorming
- Replies: 2
- Views: 219
Re: Skill: Scribe Pact, pact debt brainstorming
Good thread. I agree with some of what's written, however I'd like to expand with my thoughts. The old version had good sides and bad sides. I'll describe it as I see it. - The benefit of using the skill: obviously - Respawning in stygia: often just straight up beneficial to the user - XP to the DO:...
- Sat Aug 23, 2025 11:20 pm
- Forum: Suggestions
- Topic: Class: elementalist elemental synergies
- Replies: 2
- Views: 346
Re: Class: elementalist elemental synergies
I don't care much about that. It's consistent with other aligned stuff where you get good soak to your own damage type and bad soak to the opposing ones. E.g. holy enchants, divine armour, etc. it does make quint a mostly bad element which is probably not ideal. I do think it could be more interesti...
- Sat Aug 23, 2025 2:44 pm
- Forum: Suggestions
- Topic: Class: elementalist elemental synergies
- Replies: 2
- Views: 346
Class: elementalist elemental synergies
There's only two viable brands of two pet elementalist that can also use spells: water/air and earth/fire. Because why other combo will increase your spell mana cost, rendering your spells useless. Furthermore, earth/fire barely had a movement skill and is honestly not usable by comparison. It doesn...
- Fri Aug 22, 2025 5:46 am
- Forum: Mechanics Discussion
- Topic: Weapon Mastery: Making mundane weapons viable through a potential new skill
- Replies: 15
- Views: 1680
Re: Weapon Mastery: Making mundane weapons viable through a potential new skill
Tweaked proposal. Before I list the skills again, I will note that including skills like A Plague Upon Thee are indeed suboptimal to include, but they are fun and I think in particular the Rev's bonded weapon is strong enough as it is to not need any more min-max skill interactions. Leaning that ha...
- Fri Aug 22, 2025 5:25 am
- Forum: Suggestions
- Topic: Weapons: Lightest Improvised Weapons Not Light?
- Replies: 3
- Views: 204
Re: Weapons: Lightest Improvised Weapons Not Light?
I'm also not seeing why a fishing pole would have an inherent bonus to hit. Whacking somebody with the end of a fishing pole isn't exactly an easy thing to do. I actually disagree in that I think it's pretty easy to hit people with fishing rods, to the point where being accidentally hit with a fish...
- Tue Aug 19, 2025 9:50 pm
- Forum: Suggestions
- Topic: Skill: Pattern Weaver (Sorceror/Shepherd/Defiler) - Craft spellgems at fonts
- Replies: 2
- Views: 221
Re: Skill: Pattern Weaver (Sorceror/Shepherd/Defiler) - Craft spellgems at fonts
I don't love it. Early breath gem trading is a nexus staple that gives trading a kick start. You only need to trade for a set of spells gems once per character, then it's done. The utility/challenge is already a fraction of what it was previously now that we can buy pattern weaver then refund it lat...