Search found 213 matches
- Fri Feb 13, 2026 2:55 pm
- Forum: Suggestions
- Topic: Scuttling Strongholds when taking flags
- Replies: 1
- Views: 12051
Re: Scuttling Strongholds when taking flags
How about an option to scuttle enemy SH ship / burn down their SH building when taking their flag. Take flag, 1 AP Take flag and scuttle ship, 10 AP and uses White Phosphorus Grenade Take flag and burn down the building, 10 AP and uses Fuel Can + Matches Gives use for those items, like Matches have...
- Mon Jan 26, 2026 8:34 am
- Forum: Closed Bug Reports
- Topic: Crafting a destroyed Tonfa crafts an Average Tonfa
- Replies: 2
- Views: 10870
- Fri Jan 23, 2026 9:54 am
- Forum: Closed Bug Reports
- Topic: Crafting a destroyed Tonfa crafts an Average Tonfa
- Replies: 2
- Views: 10870
Crafting a destroyed Tonfa crafts an Average Tonfa
As the title says. - You form the materials in your possession into a wooden martial arts weapon. After much toil, you successfully craft a Tonfa (average)! You gain 58 experience points. You spent 21 Action Points creating this item! (2026-01-23 09:53:33) I chose the option to craft a destroyed one...
- Wed Dec 24, 2025 10:01 pm
- Forum: Closed Bug Reports
- Topic: Queen of Ice Killshot
- Replies: 2
- Views: 11465
Re: Queen of Ice Killshot
Understood, thanks for letting me know 
I was hoping for a diadem, but the tome will have to do
I was hoping for a diadem, but the tome will have to do
- Mon Dec 22, 2025 10:23 pm
- Forum: Closed Bug Reports
- Topic: Queen of Ice Killshot
- Replies: 2
- Views: 11465
Queen of Ice Killshot
Well, everyone saw the message: The Queen of Ice has been slain! Zata'hur dealt the killing blow to this mighty foe! Sorcha dealt the most damage toward this victory with 1350 points of damage ! (2025-12-18 22:02:29) But no Diadem of the Ice Queen for the Killshot, which I believe is the reward? Ins...
- Fri Dec 12, 2025 11:41 am
- Forum: Implemented Suggestions
- Topic: Uncouple MO from deglyphing
- Replies: 5
- Views: 14321
Re: Uncouple MO from deglyphing
I agree. I was hamstrung by this and I didn't even know why - until someone reminded me.
The fact it's not visible until the time you need to start deglyphing is also a problem.
The fact it's not visible until the time you need to start deglyphing is also a problem.
- Sun Dec 07, 2025 7:40 am
- Forum: Suggestions
- Topic: Skill (Eternal Soldier): Master of the Thunderous Step
- Replies: 4
- Views: 13042
Re: Skill (Eternal Soldier): Master of the Thunderous Step
I don't really understand. This is twisted leap, 10% accuracy (kicks only), +2 damage, and two new innate attacks which realistically have +5 damage punch/+7 -5 net % accuracy kick all rolled into one skill. It's way too much. ES h2h is already in a decent balance spot in my opinion, which is to sa...
- Thu Dec 04, 2025 3:18 pm
- Forum: Suggestions
- Topic: Skill: Seraph Augmentations
- Replies: 6
- Views: 23748
Re: Skill: Seraph Augmentations
Still doesn't feel quite right to me. Its a nifty buff but man having a whole stronghold of people fully augmented die seems like it would suck. Yea, I give people Improved reflexes (5 Dodge) nowadays and then nothing else unless I specifically remember what kind of weapons people use (Ocular/Soldi...
- Wed Dec 03, 2025 7:04 pm
- Forum: Suggestions
- Topic: Skill (Eternal Soldier): Master of the Thunderous Step
- Replies: 4
- Views: 13042
Re: Skill (Eternal Soldier): Master of the Thunderous Step
Would this stack with the aura? A bit too strong then, maybe?
- Wed Dec 03, 2025 5:29 am
- Forum: The Panopticon
- Topic: Way of Antitoxin / Master of Vigour - Eternal Soldier
- Replies: 4
- Views: 22718
Re: Way of Antitoxin / Master of Vigour - Eternal Soldier
There are some that come up for a tanking ES when fighting pets (Wytchfire, Chilled, this kind of thing).
I'd prefer it to be something passive, though, as there's enough clicking as it is
I'd prefer it to be something passive, though, as there's enough clicking as it is