Search found 212 matches

by Alkasyn
Mon Jan 26, 2026 8:34 am
Forum: Closed Bug Reports
Topic: Crafting a destroyed Tonfa crafts an Average Tonfa
Replies: 2
Views: 247

Re: Crafting a destroyed Tonfa crafts an Average Tonfa

Kandarin wrote: Mon Jan 26, 2026 4:13 am Good catch, Tonfa was on an opt-in list of items that are always average quality. Now that it has normal decay rules, it's been removed from that.
Thanks! :)
- You have been granted a(n) Pair of Bug Hunter Mittens by the hand of fate. (2026-01-26 04:12:52)
by Alkasyn
Fri Jan 23, 2026 9:54 am
Forum: Closed Bug Reports
Topic: Crafting a destroyed Tonfa crafts an Average Tonfa
Replies: 2
Views: 247

Crafting a destroyed Tonfa crafts an Average Tonfa

As the title says. - You form the materials in your possession into a wooden martial arts weapon. After much toil, you successfully craft a Tonfa (average)! You gain 58 experience points. You spent 21 Action Points creating this item! (2026-01-23 09:53:33) I chose the option to craft a destroyed one...
by Alkasyn
Wed Dec 24, 2025 10:01 pm
Forum: Closed Bug Reports
Topic: Queen of Ice Killshot
Replies: 2
Views: 2045

Re: Queen of Ice Killshot

Understood, thanks for letting me know :)

I was hoping for a diadem, but the tome will have to do :)
by Alkasyn
Mon Dec 22, 2025 10:23 pm
Forum: Closed Bug Reports
Topic: Queen of Ice Killshot
Replies: 2
Views: 2045

Queen of Ice Killshot

Well, everyone saw the message: The Queen of Ice has been slain! Zata'hur dealt the killing blow to this mighty foe! Sorcha dealt the most damage toward this victory with 1350 points of damage ! (2025-12-18 22:02:29) But no Diadem of the Ice Queen for the Killshot, which I believe is the reward? Ins...
by Alkasyn
Fri Dec 12, 2025 11:41 am
Forum: Suggestions
Topic: Uncouple MO from deglyphing
Replies: 4
Views: 1968

Re: Uncouple MO from deglyphing

I agree. I was hamstrung by this and I didn't even know why - until someone reminded me.

The fact it's not visible until the time you need to start deglyphing is also a problem.
by Alkasyn
Sun Dec 07, 2025 7:40 am
Forum: Suggestions
Topic: Skill (Eternal Soldier): Master of the Thunderous Step
Replies: 4
Views: 3051

Re: Skill (Eternal Soldier): Master of the Thunderous Step

I don't really understand. This is twisted leap, 10% accuracy (kicks only), +2 damage, and two new innate attacks which realistically have +5 damage punch/+7 -5 net % accuracy kick all rolled into one skill. It's way too much. ES h2h is already in a decent balance spot in my opinion, which is to sa...
by Alkasyn
Thu Dec 04, 2025 3:18 pm
Forum: Suggestions
Topic: Skill: Seraph Augmentations
Replies: 6
Views: 10549

Re: Skill: Seraph Augmentations

Still doesn't feel quite right to me. Its a nifty buff but man having a whole stronghold of people fully augmented die seems like it would suck. Yea, I give people Improved reflexes (5 Dodge) nowadays and then nothing else unless I specifically remember what kind of weapons people use (Ocular/Soldi...
by Alkasyn
Wed Dec 03, 2025 7:04 pm
Forum: Suggestions
Topic: Skill (Eternal Soldier): Master of the Thunderous Step
Replies: 4
Views: 3051

Re: Skill (Eternal Soldier): Master of the Thunderous Step

Would this stack with the aura? A bit too strong then, maybe?
by Alkasyn
Wed Dec 03, 2025 5:29 am
Forum: The Panopticon
Topic: Way of Antitoxin / Master of Vigour - Eternal Soldier
Replies: 4
Views: 10647

Re: Way of Antitoxin / Master of Vigour - Eternal Soldier

There are some that come up for a tanking ES when fighting pets (Wytchfire, Chilled, this kind of thing).

I'd prefer it to be something passive, though, as there's enough clicking as it is :)
by Alkasyn
Tue Dec 02, 2025 2:08 pm
Forum: The Panopticon
Topic: Way of Antitoxin / Master of Vigour - Eternal Soldier
Replies: 4
Views: 10647

Re: Way of Antitoxin / Master of Vigour - Eternal Soldier

SharkyNebula wrote: Mon Nov 17, 2025 1:48 am Maybe it could give a general resistance to negative debuffs?
Something a'la Helmet of Justice on the Paladin, which gives 25% to not be affected by a negative debuff. Sure, that's a good start (but we need something more for a 90 CP skill tree :D)