Search found 187 matches

by Thenixon
Mon Jun 02, 2025 7:47 pm
Forum: The Panopticon
Topic: Newspapers: B5 Edition
Replies: 136
Views: 477951

Re: Newspapers: B5 Edition

It's a distributed Badziewing network spread across 5 nodes on that list. Nonetheless impressive feat on Kargoth's part to outBadziew everyone!
by Thenixon
Mon Jun 02, 2025 6:41 pm
Forum: Closed Bug Reports
Topic: Accuracy Enchantment not available at Acid Font
Replies: 3
Views: 1841

Re: Accuracy Enchantment not available at Acid Font

This isa bug indeed - thank you. The enchants were allowed but the menu doesn't populate with that type unless you have Spell Combat.

We've got a working solution coded now and will include it in the next patch.
by Thenixon
Mon Jun 02, 2025 1:22 pm
Forum: The Panopticon
Topic: Newspapers: B5 Edition
Replies: 136
Views: 477951

Re: Newspapers: B5 Edition

Top Fontbuilders (Career) Character Maximum Font Depth Created 1.) Miyo 5,277 2.) Athru 2,648 3.) Hydodyn 988 4.) Champaignior 893 5.) Khione 796 6.) Serena Hasheen 505 7.) Kandarin 428 8.) Inara Serra 420 9.) Twyla 346 10.) Squib 262 Top Pet Killers (Career) Character Pets Killed 1.) AT&T Custo...
by Thenixon
Tue Apr 29, 2025 5:00 pm
Forum: Promoted Suggestions
Topic: QoL - Remembering Writing Implement
Replies: 1
Views: 10973

QoL - Remembering Writing Implement

With or without the "Remember First Charged Attack" and "Remember Second Charged attack" settings enabled in Character Settings, the writing implement frustratingly defaults to my 436 boring sticks of red chalk. I don't want to jettison, Namm knows I'll get into that rotten stuff...
by Thenixon
Wed Apr 23, 2025 2:46 pm
Forum: Bug Reporting
Topic: Elementalist Cold Touch/Cold Spells vs. Doors
Replies: 2
Views: 1091

Re: Elementalist Cold Touch/Cold Spells vs. Doors

My +2 cold ele with full spell tree does 17 with a 15-list arctic bolt. Looks like the elemental affinity bonus is double against doors.
by Thenixon
Thu Mar 27, 2025 3:10 pm
Forum: Implemented Suggestions
Topic: Game Mechanics (fonts) :bars increase the cost of bars/traps
Replies: 2
Views: 689

Game Mechanics (fonts) :bars increase the cost of bars/traps

Right now being barred at a font means it costs more to use the mp(of course) but also to unravel bars against others. Makes some sense, but it should also cost extra to place bars or traps or otherwise monkey with the pool of mop and it's users. Too much power in the hands of the font creator but :...
by Thenixon
Fri Feb 28, 2025 7:05 pm
Forum: Mechanics Discussion
Topic: Tracking Skill Playtest and Feedback
Replies: 12
Views: 23443

Re: Tracking Skill Playtest and Feedback

The track descriptions could pull directly from the characters footwear slot, with class defaults for bare-ass no-funners.

It should pull as the track is made so that careful.footwear management can be used to cover one's path.
by Thenixon
Thu Jan 30, 2025 8:08 pm
Forum: Mechanics Discussion
Topic: B5 to B6 Pain Points
Replies: 18
Views: 31445

Re: B5 to B6 Pain Points

1.) Spawn plane priority. It feels like many skills and choices that feed in to this, but then most of them get overridden by what, pact use and faction alignment? Even when using one of the skills that supposedly override? I can't even figure out why my characters appear where they do half the time...
by Thenixon
Wed Jan 15, 2025 1:37 pm
Forum: The Panopticon
Topic: Memeuary 2025
Replies: 20
Views: 17393

Re: Memeuary 2025

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