Search found 108 matches

by Badziew
Sat Jan 25, 2025 1:03 pm
Forum: The Panopticon
Topic: Memeuary 2025
Replies: 18
Views: 771

Re: Memeuary 2025

Two extra memes, outside of the contest, just to get them out of my mind.
memeuary2025-bonus2.jpg
memeuary2025-bonus2.jpg (69.84 KiB) Viewed 94 times
memeuary2025-bonus1.jpg
memeuary2025-bonus1.jpg (70.67 KiB) Viewed 94 times
by Badziew
Thu Jan 16, 2025 9:05 pm
Forum: Bug Reporting
Topic: Eleven arrows did not a quiver make
Replies: 4
Views: 200

Re: Eleven arrows did not a quiver make

Thirteenth Arrow sounds like an interesting name for a Skill...
by Badziew
Thu Jan 16, 2025 10:22 am
Forum: Club Jörmungandr
Topic: Return of the Skillz Police
Replies: 15
Views: 28084

Re: Return of the Skillz Police

Dear Sir, you got the attention of our misfit family. Upon consideration, most of us would benefit from learning ATW. Here are our meeting notes, in case you are interested: Badziew The Eccentric build: wandering petmaster, sometimes plinking NPCs with innate bow conclusion: DOABLE details: the bow ...
by Badziew
Sun Jan 05, 2025 10:14 am
Forum: The Panopticon
Topic: Memeuary 2025
Replies: 18
Views: 771

Re: Memeuary 2025

My obligatory low-effort submission ;)
memeuary2025.jpg
memeuary2025.jpg (95.15 KiB) Viewed 389 times
by Badziew
Sun Nov 24, 2024 11:48 am
Forum: Mechanics Discussion
Topic: Mundane Weapon ideas
Replies: 4
Views: 2013

Re: Mundane Weapon ideas

I would like to remind you, just in case, that "new weapons" does not necessarily mean "different weapon stats". There is nothing in game code that prevents us from making a duplicate weapon type that has exactly the same stats as some existing weapon type and differs only in nam...
by Badziew
Thu Aug 29, 2024 6:12 am
Forum: Implemented Suggestions
Topic: Gameplay: hitting a hiding player has chance to unhide
Replies: 4
Views: 11255

Re: Gameplay: hitting a hiding player has chance to unhide

From story perspective, a map tile is not necessarily a single, bare room where everyone can see everyone else, but instead it usually represents a larger and more complex area, full of various things (walls, plants, furniture, etc) that block line of sight -- so the narrative could as well be any o...
by Badziew
Tue Jul 09, 2024 7:48 am
Forum: Suggestions
Topic: Gameplay: Pets should be able to contribute to boss fights
Replies: 4
Views: 11479

Re: Gameplay: Pets should be able to contribute to boss fights

Brainstorming ideas: - minibosses could ignore pets altogether ("a pact of mutual indifference" :D ), although I feel like it would be an imbalance in opposite direction - pets could have permanent soak or dodge bonus against minibosses - pets could target minibosses normally but easily &q...
by Badziew
Sat Jun 15, 2024 9:26 am
Forum: Suggestions
Topic: Interface: messages start with - instead of »
Replies: 1
Views: 7038

Re: Interface: messages start with - instead of »

That character is technically just a page ornament (generated via CSS sorcery) and not a part of page text, that is why it is ignored by browser when copying selected text.

(Which is not an excuse, just a technical explanation of the source of the issue :oops: )
by Badziew
Mon Jan 01, 2024 8:54 pm
Forum: The Panopticon
Topic: Memeuary 2024
Replies: 16
Views: 113834

Re: Memeuary 2024

nexus-clash-explained.jpg
nexus-clash-explained.jpg (52.52 KiB) Viewed 98998 times
PS> Could I please, pretty please, not get any reward, even participation prize? I just wanted to vent the meme out of my mind.
by Badziew
Tue Dec 26, 2023 8:04 pm
Forum: Suggestions
Topic: Factions - More Ranks
Replies: 6
Views: 18930

Re: Factions - More Ranks

My only argument against this (and, generally, against how ranks are currently displayed in game) is that when you encounter a random character from a random faction, it would be nice to be able to see at first glance if this is someone high in faction hierarchy or a freshly joined newbie. I may be ...